Microbee Magazine Listing Catalogue
Microbee Title | Description | Author | Magazine | Published | Page | Available from | |
3D Bar Graphs | This program uses hi-res graphics to plot a 3D bar graph on the screen which can be dumped to an XX-80 type serial/parallel printer. | Richard Bushell | ETI | Dec 85 | 100 | microbee_column_eti_85_12.pdf | |
3D Graph Generator | Plots of three dimensional surfaces are shown in high resolution graphics. | Miroslav Kostecki | ETI | Jun 84 | 89 | microbee_column_eti_84_06.pdf | |
3D Pi Chart | This program will plot a 3D Pi chart to your specification in hi-res graphics. The screen can be dumped to an XX-80 type printer. | Richard Bushell | ETI | Mar 86 | 86 | microbee_column_eti_86_03.pdf | |
3D Surface Plotter | A program to plot 30 surfaces using standard Microbee HIRES graphics. | Jon McCormack | ETI | Apr 84 | 48 & 50 | 3d_plotting_on_microbee_eti_84_04.pdf | |
A/D Converter | Assembly Language Routine and Basic listing for the Analog -> Digital converter for the Microbee using Bit 0 of the parallel port. | Paul Pavluk | EA | Jul 86 | 101 | a_d_converter_for_microbee_ea_86_07.pdf | |
Adventure World | A game where you are a mighty warrior on a quest and you have to contend with 20 different monsters over 80 levels. You are armed with seven weapons and 10 pieces of armour. | Andrew Hegedaes | PCG | Dec 85 | 47 to 49 | adventure_world_listing_pcg_85_12.pdf | |
AEM-4501 Demo Driver | Demo driver for the 8 channel relay interface. | Geoff Nicholls | AEM | Oct 85 | 88 | 8_channel_relay_aem_85_10.pdf | |
Alarm Clock | This is a digital clock program with an alarm/reminder call. | David Rapson | ETI | Sep 85 | 88 | microbee_column_eti_85_09.pdf | |
Alpha Lock | Modified Microbee keyboard scan routine extended to add "Alpha-lock" Indicator driver routine. | R Martingdale | ETI | Sep 85 | 75 | alpha_lock_for_keyboard_eti_85_02.pdf | |
Amateur Station Log | Amateur Radio log printing to an Epson RX-80. | Geoff J Wilson | AEM | Apr 87 | 82 | beebuzz_aem_87_04.pdf | |
Amateur Station Log Update 1 | Updates for Amateur Radio log printing to an Epson RX-80. | Geoff J Wilson | AEM | Aug 87 | 78 & 79 | beebuzz_aem_87_09.pdf | |
Amateur Station Log Update 2 | Updates for Amateur Radio log printing to an Epson RX-80. | Geoff J Wilson | AEM | Nov 87 | 84 & 85 | beebuzz_aem_87_11.pdf | |
Animation | By writing graphics into this second screen RAM, then switching between screens, it is possible to achieve very fast animation with BASIC. This short program illustrates how it is done. | Lindsay Ford | ETI | Oct 84 | 138 | microbee_column_eti_84_10.pdf | |
Another Catch | Catch is an addictive moving graphics game. You catch the dots and the computer catches you. | Richard Larkins | YC | 96 & 97 | your_computer_bumper_book_of_programs_1.pdf | ||
Appliance Timer | Allows you to switch mains appliances on and off at specified times using a Microbee computer. | Sean Machin | ETI | Apr 86 | 67 | appliance_timer_eti_86_04.pdf | |
ASCII Characters Checker | You print CHR$( any number between 33 and 256) and it will show on screen the character corresponding to the number you entered. | C Aylandis | ETI | Jan 87 | 83 | feed_forward_eti_87_01.pdf | |
Asteroids | This program simulates piloting in an asteroid belt followed by a trip through the space lanes. | Denis Crowdy | YC | Jan 84 | 56 | pocket_programs_yc_84_01.pdf | |
Asteroids | This program simulates piloting in an asteroid belt followed by a trip through the space lanes. | Denis Crowdy | YC | Jan 84 | 56 & 57 | pocket_programs_yc_84_01.pdf | |
ATAN Below 0.1 | A small routine that gets around the problem that the ATAN function does not work for arguments less than 0.1. | H A Moors | ETI | Jun 83 | 51 | microbee_column_eti_83_06.pdf | |
Atom | Atom is a HIRES moving model of electrons orbiting an atom. | Miroslav Kostecki | ETI | Mar 84 | 66 | microbee_column_eti_84_03.pdf | |
Attack Of The Zargons | In this game you’re a space fighter where you attack Zargons, keping them in the crosshairs. | Mark Morris | YC | Sep 83 | 79 & 80 | microbee_programs_yc_83_09.pdf | |
Audio Frequency | You'll be able to measure audio tones up to 12 kHz or so, with the frequency displayed in nice big characters on your screen. | Tom Moffat | ETI | Jul 83 | 56 & 57 | microbee_column_eti_83_07.pdf | |
Auto Screen Off | The purpose of this program is to protect monitors from being damaged. | J Arnold | ETI | Jan 86 | 87 | microbee_column_eti_86_01.pdf | |
Bank | Simple Bank reconciliation program. | R Wilkinson | ETI | Aug 86 | 64 | feed_forward_eti_86_08.pdf | |
Banner | Produces BIG printing for little printers. | M Anderson | ETI | Jul 84 | 88 | microbee_column_eti_84_07.pdf | |
Basic Machine Code | A program that allows you to incorporate a machine code subroutine in a BASIC subroutine. | Ian Gorr | YC | Jan 86 | 153 | pocket_programs_yc_86_01.pdf | |
Beam Headings and Great Circles | There are a few enhancements, such as allowing the option to have a fixed, or user input source QTH, without having to modify the program before execution. Included is the option of a hard copy with either parallel or serial printer output. | Tony Belts | AR | Feb 86 | 13 | beam_headings_ar_86_02.pdf | |
Bee Key | It finds out whether a key is being held down independent of any other key being pressed at the same time, and independent of how long the key has been held down. | David Morrison | APC | Nov 83 | 108 | tjs_workshop_bee_key_apc_83_11.pdf | |
Bee-O-Rhythms | It's a good program with a clever way of using a non-graphics printer to draw the Bio-rhythm curves. | Tom Moffat | ETI | Jan 83 | 90 | microbee_column_eti_83_01.pdf | |
Beetle Basher | A game in which you must steer your Beetle back and forth along a road. | Peter Easdown | ETI | Dec 84 | 126 | microbee_column_eti_84_12.pdf | |
Bingo | This short basic program will allow any club, etc to use a microbee as a bingo machine. | G R Laming | ETI | Jun 88 | 65 | feed_forward_eti_88_06.pdf | |
Bingo ver2 | A updated basic program that will allow any club, etc to use a microbee as a bingo machine. | G R Laming | ETI | Sep 88 | 127 | feed_forward_eti_88_09.pdf | |
Biorhythm | It's a good program with a clever way of using a non-graphics printer to draw the Bio-rhythm curves. | Tom Moffat | ETI | Mar 83 | 95 | microbee_column_eti_83_03.pdf | |
Boggle | A remake of the famous game of the same name. | D Betts | ETI | Jul 85 | 94 | microbee_column_eti_85_07.pdf | |
Bomb Deflector | The aim of this simple game is for the player to deflect falling bombs using a deflector shield. | John Livingston | ETI | Apr 87 | 52 | feed_forward_eti_87_04.pdf | |
Box Graphics | This program uses a series of plot statements to produce PCG graphics characters borders around the screen. | O Jackson | ETI | Jun 88 | 66 | feed_forward_eti_88_06.pdf | |
Brick Calculator | Calculates the number of bricks required to build a house. | David W Galea | ETI | Dec 87 | 72 | feed_forward_eti_87_12.pdf | |
Bricks | Bricks is the old breakout game: lots of bricks, one bat, five balls and good reflexes. | Richard Larkins | YC | Jul 85 | 84 to 86 | pocket_programs_yc_85_07.pdf & your_computer_bumper_book_of_programs_2.pdf | |
Bricks | Bricks is the old breakout game: lots of bricks, one bat, five balls and good reflexes. | Richard Larkin | YC | Jul 85 | 84 to 86 | pocket_programs_yc_85_07.pdf | |
Budget Savings Account | Keep track of your savings and is useful for checking your balances with your bank statement. | D R Barney | ETI | Apr 87 | 53 | feed_forward_eti_87_04.pdf | |
Budget Savings Account ver2 | Keep track of your savings and is useful for checking your balances with your bank statement. | D R Barney | ETI | Jan 88 | 123 | feed_forward_eti_88_01.pdf | |
Calendar | This program will print out a calendar for you, from 1753 onwards. | Noel Bailey | ETI | Sep 83 | 69 | microbee_column_eti_83_09.pdf | |
Calendar/Date Planner | This program will produce a pattern of symbols and numbers corresponding to the dates on a calendar. It requires a daisywheel printer. | P Sullivan | ETI | Oct 87 | 69 | feed_forward_eti_87_10.pdf | |
Calender | A calendar is displayed for any month or year in the Gregorian calendar. | Peter Skilton & Gary Fowler | ETI | Feb 84 | 82 | microbee_column_eti_84_02.pdf | |
Calender Mods | Fixes Noel Bailey's Calender program for the year 2000 Leap Year. | Jim Lawrence | ETI | Nov 83 | 75 | microbee_column_eti_83_11.pdf | |
Cannon | This is a game in which you try to hit a randomly drawn target. | K Doan | ETI | Nov 85 | 91 | microbee_column_eti_85_11.pdf | |
Capital Idea | Program to show correct detection of capitals/lowercase. | Lindsay Ford | ETI | Mar 84 | 66 | microbee_column_eti_84_03.pdf | |
Car Chase | This game places you in the driver's seat of the fastest car on the grid. You fly past any cars on the road but after passing 50, you move up one line. | Graham Heathcote | ETI | Dec 86 | 38 | feed_forward_eti_86_12.pdf | |
Cassette Label Maker | A program to print labels and name-plates for your cassette library. | C Dewick | ETI | Jun 88 | 65 | feed_forward_eti_88_06.pdf | |
Catch | The object of the game is to catch as many asterisks as you can, by using the square brackets as controls (left and right respectively) to control your character, being the letter "t". | David Holderness | YC | 95 | your_computer_bumper_book_of_programs_1.pdf | ||
Catch | A game where a spaceship is dropping things out and your boat has to catch them or else you lose a life. | Steven Mileham | YC | Sep 83 | 79 | microbee_programs_yc_83_09.pdf | |
Catter | The idea is, to eat all the mushrooms, but Catter gets longer each time you indulge, and it tends to wander if not well controlled. | Richard Larkins | YC | 70 | your_computer_bumper_book_of_programs_2.pdf | ||
Centipede | This is a two-player game in which each player must try to force the opponent's centipede into a wall or a centipede tail. | Robert Douglas | B&B | Dec 85 | 63 | microbee_centipede_listing_bits_&_bytes_85_12.pdf | |
Character Changer | This is a very handy machine code routine because it changes a certain character on the screen to another character. | G Healhcote | ETI | Mar 87 | 41 | feed_forward_eti_87_03.pdf | |
Character Generator | This small program encodes up to 120 programmable characters in a 6 x 20 PCG block. | Miroslav Kostecki | ETI | Jun 83 | 52 | microbee_column_eti_83_06.pdf | |
Character Inverse | This machine code routine changes all normal characters on the screen to PCG characters and vice versa. | G Heathcote | ETI | Jan 87 | 82 | feed_forward_eti_87_01.pdf | |
Chase | Chaser is for one or two players. The computer plays a fairly goo`game as well. | Richard Larkins | YC | 116 | your_computer_bumper_book_of_programs_1.pdf | ||
Chatterbox Phrase Composer | Allows your Microbee to talk via the ETI677 Chatterbox. | Tom Moffat | ETI | Jan 85 | 79 | chatterbox_voice_sythesiser_eti_85_01.pdf | |
Chicken Little | This is a real time game with the object of shooting down stars as they fall before they reach the ground. | L E D | APC | Jun 83 | 147 & 148 | programs_chicken_little_apc_83_06.pdf | |
CHIP-8 Text Generator | The first part of the program is written in BASIC. it simply converts the text lines into hex code and stores it from $2280 up. The Chip-8 program takes over creating graphics and sound. | Lindsay Ford | ETI | Oct 86 | 46 | feed_forward_eti_86_10.pdf | |
Chopper | A game where you drop bombs from a chopper one at a time. | S Wilkey | ETI | Nov 87 | 69 | feed_forward_eti_87_11.pdf | |
Circle | It draws circles to specification on a 128 by 128 X-Y axis. | Phillip Gummerson | ETI | Jul 85 | 95 | microbee_column_eti_85_07.pdf | |
Circular 3D Plots | A program which allows you to print 3-D 'circular' plots. | Sean Machin | ETI | Jun 87 | 43 | feed_forward_eti_87_06.pdf | |
Clock | Just set the clock and alarm for perfect eggs, or use the stop watch for timing those three-hour chess games. | Jeremy Fenton | YC | May 85 | 104 | bonus_book_of_priceless_programs_yc_85_05.pdf | |
Clock and Timer | An alarm clock for the Microbee. | M J Hennessy | ETI | May 83 | 108 | microbee_column_eti_83_05.pdf | |
Club Data | A program that has been devised to help club secretaries to maintain records of club members. | Brian Horrocks | ETI | Sep 86 | 62 & 64 | feed_forward_eti_86_09.pdf | |
Coil Maker | A programme to design air-cored coils for radio purposes. It will calculate, given the necessary parameters, the reactance, inductance, number of turns and length of wire used in the making of single-layer air-cored inductors. | Arthur Solomon | AR | Nov 88 | 4 & 5 | coil_design_made_easy_ar_88_11.pdf | |
Combat Battle | The object of the game is to win the battle between air and ground forces. | S L Robjohns | ETI | Aug 85 | 94 | microbee_column_eti_85_08.pdf | |
Compost Calculator | If you're into gardening and you own a computer - here's how to combine two disparate activities and maybe win friends and influence plants at the same time. | Geoff Nicholls | ETI | Feb 84 | 77 | compost_calculator_eti_84_02.pdf | |
Computer Control Interface | Software for CAT Interface for Yaesu receivers. | Tom Moffat | AEM | Mar 87 | 69 to 74 | control_yaesu_receivers_aem_87_03.pdf | |
Computer Cricket | Computer Cricket' allows you to play Test Cricket matches between teams of your choice without interruptions due to rain, bad light or streakers. | S L Robjohns | ETI | Jan 89 | 150 | feed_forward_eti_89_01.pdf | |
Computer Log | On a Microbee it can retrieve and display any selected log as required. | Karl Saville | AR | Jan 86 | 18 | computer_log_program_ar_86_01.pdf | |
Computer Log | A computerised log keeper written in Pascal. | John Drew | AR | Jul 87 | 4 to 6 | log_program_in_pascal_ar_87_07.pdf | |
Cones and Pyramids | This program is designed to draw and calculate the volume of cones and pyramids. | Jason Mclaren | ETI | Dec 83 | 57 | microbee_column_eti_83_12.pdf | |
Control of IC-735 Receiver | Continuous display of IC-735 frequency and mode in BIG characters. For 32K Microbee with Basic-in-ROM | Tom Moffat | ARA | Vol 10 No1 | 46 to 49 | computer_control_of_ic735_part_2_ara_v10_01.pdf | |
Converter, The | Converts an assembly file listing into a BASIC listing. | Jon Barnett | ETI | Feb 85 | 116 & 117 | microbee_column_eti_85_02.pdf | |
Crossing Lines | The object of the game is to stay alive longer than your opponent by either forcing him/her into a wall or by skilful driving. | Peter J Blain | ETI | Dec 86 | 37 | feed_forward_eti_86_12.pdf | |
Cuppin | Cuppin simulates the fall of a bouncing ball from a table. You choose the right strength to push the ball to get it into the cup. | Richard Larkins | YC | ? | 164 | pocket_programs_yc_various.pdf | |
Current Loop Interface | Enables your Microbee to communicate with 'current loop' devices from its serial port. | Geoff Nicholls | ETI | Jan 85 | 72 | rs232_current_loop_interface_eti_85_01.pdf | |
Cursor | This program allows you to change the shape of the cursor used in BASIC. | David Rapson | ETI | Sep 85 | 88 | microbee_column_eti_85_09.pdf | |
CW Message Generator | A Microbee was used to generate CW from BASIC software. This does not produce Morse, as such, direct from the keyboard but provides a series of user selectable messages. The Microbee can then key the transmitter directly or be used to load the CW memory. | Geoff J Wilson | AEM | May 87 | 79 | menu_cw_message_generator_aem_87_05.pdf | |
Darts | When the player hits the space bar the dart flies off and hits or misses the board. Points gained depend on which of the rings (Ifany) is hit. | Kiryl Shortman | ETI | Nov 86 | 61 | feed_forward_eti_86_11.pdf | |
Data 70 Character Set | To give your programs an authentic computer look, why not use Data 70 typeface? | D J Whyatt | ETI | Jan 84 | 61 | microbee_program_potpourri_eti_84_01.pdf | |
Data De-Bugger | This program shows you the data as the computer 'sees' it, showing you where the errors are. | S Carter | ETI | Jan 88 | 123 | feed_forward_eti_88_01.pdf | |
Data Sampler | Allows you to individually select and test up to 16 input lines. It could be used to test digital circuits or an extra keyboard or for testing the state of a number of sensors. | Philip Wakeman | EA | Nov 85 | 49 | 16_channel_data_sampler_ea_85_11.pdf | |
DataBee | This is a database program. Four to five hundred files can be squeezed into 32k, even more if the help files and spaces are deleted from the program. | Stephen Cook | APC | Dec 85 | 166 & 167 | programs_databee_apc_85_12.pdf | |
Day | This program can be used to calculate the day of the week for any date after 1582. | David Rapson | ETI | Feb 85 | 116 | microbee_column_eti_85_02.pdf | |
Difficulty | A simple game that simulates driving the wrong way down a one-way street. | M Alexander | YC | May 83 | 53 | microbee_programs_yc_83_05.pdf | |
Digital Speech Recorder | Input from cassette interface, output to Microbee speaker. | Jon McCormack | ETI | Jan 86 | 75 & 76 | making_microbee_talk_eti_86_01.pdf | |
Direction and Distance | Direction and Distance indicates true direction and distance in nautical miles, standard miles or kilometres, for the amateur radio operator. | Peter Nesbitt | YC | May 83 | 52 | microbee_programs_yc_83_05.pdf | |
Disc Menu | This BASIC program provides the user with a menu of seven choices. It uses PCG Graphics for emphasised type and to display the Microbee logo. | R Gibson | ETI | Sep 87 | 72 | feed_forward_eti_87_09.pdf | |
Distance Calculator | This program calculates the exact distance between any two positions in the world. All you do is enter the co-ordinates. | David W Galea | ETI | Oct 87 | 70 | feed_forward_eti_87_10.pdf | |
Draw 64 | A drawing program which is controlled by the joystick. | J Avis | ETI | Apr 87 | 52 | feed_forward_eti_87_04.pdf | |
Drawer | Drawer lets you draw high-res pictures on the screen and save them on disk as graphics .GRF files. | Ken Rowe | YC | Jan 86 | 151 & 152 | pocket_programs_yc_86_01.pdf and your_computer_bumper_book_of_programs_2.pdf | |
Drawer | Drawer lets you draw high-res pictures on the screen and save them on disk as graphics files. | Ken Rowe | YC | Jan 86 | 151 & 152 | pocket_programs_yc_86_01.pdf | |
Drawing | This is a drawing program for the premium series Microbee and uses the joystick to control the cursor. It has three modes of drawing. | Chris Gore | ETI | Nov 87 | 69 | feed_forward_eti_87_11.pdf | |
Dual Windows | The program listed here will place the normal BASIC 64x16 window in the top half of the screen. The bottom half then displays the contents of the presently unused portion of the screen RAM. This is another 64x16 window. | D J Whyatt | ETI | Sep 84 | 155 | microbee_column_eti_84_09.pdf | |
Dynachromics Generator | Dynachromics' is the fascinating science of simulating colour by the rapid periodic movement of monochrome objects. | Lindsay Ford | ETI | Apr 85 | 93 | microbee_column_eti_85_04.pdf | |
Dynamic PCG Display | This little program allows you to see the programmable character generator (PCG) working while a program is running. | Hans Beilharz | ETI | Jul 84 | 89 | microbee_column_eti_84_07.pdf | |
Earth | A game where you fly the spacecraft up over the mountain, dock with the mothership to get food, then land (not too heavily). | Richard Larkins | YC | ? | 176 | pocket_programs_yc_various.pdf | |
Easter Sunday Dates | This program will calculate the date that Easter Sunday falls on for any year of the Gregorian calendar. | Noel Bailey | ETI | May 84 | 64 | microbee_column_eti_84_05.pdf | |
Eclipse Predictions | Predicts the date and time of both solar and lunar eclipses. | Steven Saunders | ETI | Oct 85 | 85 & 86 | education_11_ss80.dsk & microbee_column_eti_85_10.pdf | |
Einstein II | Einstein II is a game of remembering sequences as they get longer and longer. The game has five levels of difficulty. | G. Adcock | YC | 118 & 119 | your_computer_bumper_book_of_programs_1.pdf | ||
Electronic Circuit Processor | This program allows the drawing of electronic circuits using the programmable character generator (PCG). | H Saville | ETI | Jul 85 | 95 | microbee_column_eti_85_07.pdf | |
Electronic Strobe | By converting an old electronic flash from a camera and triggering it by the Microbee, an accurate strobe can be built for a fraction of the price. | Paul Pavluk | EA | Aug 87 | 86 & 87 | computer_controlled_electronic_strobe_ea_87_08.pdf | |
Electronic Tuning Fork | This program not only computes but also generates the necessary frequencies required to tune a piano (or other instrument). | I B Crisp | ETI | Jun 85 | 111 | microbee_column_eti_85_06.pdf | |
Elongated Characters | This routine re-programs the Programmable Character Generator (PCG) for a more decorative font. | John Quinn | YC | ? | 170 | pocket_programs_yc_various.pdf | |
Emphasised Type | Produces an emphasised typeface from the character set in PCG. | F Connell | ETI | Oct 85 | 85 | microbee_column_eti_85_10.pdf | |
End of Memory | A program to find the top of Memory. | Tom Moffat | ETI | May 83 | 97 | 16k_to_32K_memory_expansion_eti_83_05.pdf | |
Eprom Programmer | Program to be used with the 668 Eprom programmer. | Tom Moffat | ETI | Feb 83 | 50 | microbee_eprom_programmer_eti_83_02.pdf | |
Eprom Programmer - Update | Update of program to be used with the ETI668 Eprom programmer. | Tom Moffat | ETI | Jan 84 | 70 & 71 | microbee_eprom_programmer_upgrade_eti_84_01.pdf | |
Eprom Programmer for 2708 | Faster programs of 2708 eproms for the modified ETI638. | F Arundell | ETI | May 85 | 104 & 105 | microbee_column_eti_85_05.pdf | |
EPROM Reader | Eprom reader program for the ETI678. | P J Leonardi | ETI | Mar 84 | 57 & 58 | rom_reader_for_microbee_eti_84_03.pdf | |
ETI-666 Software Control | Software control for the ETI-666 Parallel Printer Switch. | R J Martindale | ETI | Jul 86 | 84 | feed_forward_eti_86_07.pdf | |
False Keyboard | If you want to trick your friends, try this false keyboard. | Jeff Brown | ETI | Sep 85 | 88 | microbee_column_eti_85_09.pdf | |
FAX Receiver | Decode the signals of shortwave stations transmitting 'radio facsimile' weather maps and satellite pictures and then reproduce them on your dot-matrix printer. | Tom Moffat | ETI | Sep 83 | 98 | facsimily_decoder_for_microbee_eti_83_09.pdf | |
File Program | A handy means of keeping track of programs or files stored on cassette tape. | M Anderson | ETI | Sep 84 | 154 | microbee_column_eti_84_09.pdf | |
Five W | Five W is a murder game and being a detective, you are asked to find five things. | Carole Sutton | APC | ? | 171 to 173 | programs_five_w_bee_apc.pdf | |
Flash | A program which allows you to implement flashing characters on your Microbee. After the program is run, any inverse (or underline) text Is converted to flashing text. | Sean Machin | ETI | Aug 87 | 69 | feed_forward_eti_87_08.pdf | |
Frequency Database | Frequency database program for IC-735 receiver. | Tom Moffat | ARA | Vol 10 No3 | 20 to 27 | computer_control_of_ic735_part_3_ara_v10_03.pdf | |
FX | Pattern draws patterns on the screen depending on the values you type in, and some nice FX can be created. | Richard Larkins | YC | 103 | your_computer_bumper_book_of_programs_1.pdf | ||
Galactic Fighter | This is another variation on the old Star Trek game. | Jon L Barnett | YC | 112 to 115 | your_computer_bumper_book_of_programs_1.pdf | ||
Galaxian 2 | You have to shoot the alien before it invades. The player only gets one man but there are 100 possible levels. | Peter Lutton | YC | 92 | your_computer_bumper_book_of_programs_1.pdf | ||
Golden Eagle Pokies | This game will cost you a dollar for every pull of the handle, and you can win some cash by spinning one of the winning combinations. | James Saunders | YC | 41 | your_computer_bumper_book_of_programs_2.pdf | ||
Grapher | Grapher plots a two dimensional graph for values -5 to +5, and then lets you change the formula. It can also plot in three dimensions. | Richard Larkins | YC | 117 | your_computer_bumper_book_of_programs_1.pdf | ||
Graphic Painter | Graphic Painter' is a program I designed simply because I was frustrated by the length of time it took to draw simple graphical designs on the VDU screen. | Tony Lock | YC | Jan 84 | 56 | pocket_programs_yc_84_01.pdf | |
Graphic Painter | A program to quickly draw graphical designs on the Microbee screen. | Tony Lock | YC | Jan 84 | 56 | pocket_programs_yc_84_01.pdf | |
Graphics Creator | Allows you to draw shapes on the computer screen in HIRES and LORES graphics. | S Robjohns | ETI | Feb 85 | 117 | microbee_column_eti_85_02.pdf | |
Graphics Dump | As soon as you boot up BASIC, switch on your printer and run this program. Type NEW and continue with your program. At any time press control P and the screen contents will be sent to the printer. Graphics can also be printed. | Kurt J Lingohr | ETI | Jan 87 | 81 | feed_forward_eti_87_01.pdf | |
Great Circle Beam Headings | Program for calculating great circle beam headings and distances. | Geoff J Wilson | AEM | Jul 87 | 87 | beebuzz_aem_87_08.pdf | |
Greek Alphabet | Give a printout or the Greek alphabet in upper and lower case on the Microbee MB-80 dot-matrix printer. | S L Robjohns | ETI | Feb 87 | 33 | feed_forward_eti_87_02.pdf | |
Grooble Grab | `Grooble Grab' is a skill and luck game where you move around the screen grabbing Grooblies (PCG alien) in as short a time as possible. | Ben Brown | APC | Dec 85 | 164 & 165 | programs_grooble_grab_apc_83_12.pdf | |
Guess This Tune | Plays a tune that you need to guess its name. | Ash Nallawalla | YC | ? | ? | make_that_bee_buzz_yc.pdf | |
Guess3 | The object of this game is to guess a three-letter word chosen at random by the computer. | Lonnie Riley | YC | 118 | pocket_programs_yc_various.pdf | ||
Gutenberg Transform | A short routine that places the Roehn functions into the turnaround area of RAM and then brings them out again as a complete series, that is, as the whole circle. | Tom Moffat | ETI | Apr 83 | 103 | microbee_column_eti_83_04.pdf | |
Haiku Poetry Composition | Haiku Poetry Composer written in FORTH. | Tom Moffat | ETI | May 85 | 93 | forth_language_eti_85_05.pdf | |
Halley's Comet | This program calculates the declination and right ascension for Halley's Comet. All one need enter is the date. | Noel Bailey | ETI | Mar 86 | 85 | microbee_column_eti_86_03.pdf | |
Hangman | It's the old 'guess the word the computer's thinking of' game. | Mark Giandomenico | YC | Jan 84 | 55 | pocket_programs_yc_84_01.pdf | |
Hangman | Another version of the old "guess the word the computer's thinking of" game. | Mark Giandomenico | YC | Jan 84 | 55 & 56 | pocket_programs_yc_84_01.pdf | |
Hard Lo-res | This program allows you to draw lo-res pictures on the screen and then dump them to your printer. | Sean Machin | ETI | Mar 86 | 87 | microbee_column_eti_86_03.pdf | |
Helical Antennas | Program to calculate design parameters for Helical antennas. | John F Drew | AR | Sep 84 | 11 | calculate_parameters_helical_antennas_ar_84_09.pdf | |
High Resolution Graphing | This program enables the user to draw high resolution graphics on the screen. | Daniel Wong | ETI | Feb 84 | 81 | microbee_column_eti_84_02.pdf | |
High-res on Screen 2 | This program allows you to plot on 'screen 2' of the Microbee, simply by exchanging the data of both screens, and will also handle colour information. | Ian Florence | YC | 45 to 47 | your_computer_bumper_book_of_programs_2.pdf | ||
Hires Editor | The screen editor allows direct access to the screen both for dot-plotting and for printing normal characters. The program is in four separate modules. | P Lukes | APC | May 85 | 189 & 190 | programs_hires_editor_apc_84_05.pdf | |
Home Alarm Control | This interface and program have been designed for either microwave or passive infrared intrusion detectors. | Tony Blackburn | ETI | Apr 85 | 94 | microbee_column_eti_85_04.pdf | |
Horsey | Horsey has something to do with sauntering off to the racetrack for an encounter with ... well, Horses! | Andrew Kelly | ETI | Feb 88 | 70 & 71 | feed_forward_eti_88_02.pdf | |
How Much Is a Million | Converts Day to Seconds, Miles to Steps, Gallons to Drops, etc. | R Wiikinson | ETI | Sep 86 | 65 | quickload_files.zip & feed_forward_eti_86_09.pdf | |
Interest Calculator | This program calculates daily balance interest, and accumulates that interest, and adds it to your principal monthly, quarterly or half yearly (depending on your selection) and runs until the principal reaches zero. | Gary Hegedus | ETI | Jul 87 | 70 | feed_forward_eti_87_07.pdf | |
Invasion Force ver2 | The object of the game is to blast the ALIEN Missile. You must hit directly in the centre of him ! The ALIEN can blend in with the landscape. | Norman Tee & C Illic | ETI | Nov 87 | 70 | feed_forward_eti_87_11.pdf | |
Joystick Drawer | This program allows you to use the joystick or keys to draw in LORES. | M Mclaren | ETI | Dec 84 | 126 | microbee_column_eti_84_12.pdf | |
Joystick Driver | Drivers for a Proportional Joystick. | Tom Moffat | ETI | Dec 83 | 41 | proportional_analogue_joystick_eti_83_12.pdf | |
Joystick Test | This program is an adaptation of testing your joystick. | Rod Blockely | YC | 117 | your_computer_bumper_book_of_programs_1.pdf | ||
Joystick Test Program | Test program for a Proportional joystick. | Tom Moffat | ETI | Dec 83 | 44 | proportional_analogue_joystick_eti_83_12.pdf | |
Joystick Test Program | Joystick test program and simple drawing program. | Geoff Nicholls | ETI | Jun 85 | 70 | joystick_adaptor_eti_85_06.pdf | |
Joystick Test Program | Software for testing your Electronic Touch Joystick as in June 88 issue. | Craig Dewick | AEM | Jul 88 | 79 | electronic_joystick_for_bee_aem_88_06.pdf | |
K9 | This program draws the very famous Dr Who's robot dog, 'K9'. | Jason Costa | YC | ? | 169 | pocket_programs_yc_various.pdf | |
Kaleidoscope | Test program for a Colour Microbee. | Mike Hannessy | ETI | Jun 84 | 68 | colour_conversion_of_microbee_eti_84_06.pdf | |
Key Click | All the program does is print the relevant character for the key pressed then produce a sound. | Alistair Ferrier | YC | 120 | your_computer_bumper_book_of_programs_1.pdf | ||
Keyboard Draw | A simple drawing program with easy to remember commands and the ability to save and load screens. | C Seligman | ETI | Apr 89 | 95 & 96 | feed_forward_eti_89_04.pdf | |
Keywords | This program allows words, commands or sequences of up to 15 characters in length to be typed repetitively with just two keystrokes. | David Morrison | YC | 108 to 111 | your_computer_bumper_book_of_programs_1.pdf | ||
Koolcat | In this game Tiddles the cat has been left outside and it is beginning to snow. You have to keep him from being buried under the snowflakes. The longer he lasts, the more points you gain. | I Florance | ETI | Jul 86 | 82 | feed_forward_eti_86_07.pdf | |
Label Printer | This program prints a cassette label with notes for side one and/or side two as required. | Stephen Cook | APC | May 85 | 194 to 197 | programs_label_printer_apc_84_05.pdf | |
Land the Plane | A simple game in which the object is to land the plane without crashing into the towers. | Neil Duncan | ETI | Feb 84 | 82 | microbee_column_eti_84_02.pdf | |
Large Display | A novelty program that was developed to help my four year old son learn the alphabet. | Hans Beilharz | ETI | Jun 84 | 88 | microbee_column_eti_84_06.pdf | |
Ledger Master | A home and small business accounting system (General Ledger) suitable for storing, searching and printing your records. | Lindsay R Ford | YC | May 85 | 87 | education_7_ds80.dsk & bonus_book_of_priceless_programs_yc_85_05.pdf | |
Ledger Master II | Same as Ledger Master but now for disk based Microbee's. | Lindsay R Ford | YC | 17 | your_computer_bumper_book_of_programs_2.pdf | ||
Life | This is an implementation of the well-known 'Life' simulation, originally proposed by John Conway. | A Taylor | ETI | Apr 85 | 95 | microbee_column_eti_85_04.pdf | |
Life | Machine code version of Life game. | Jon McCormack | ETI | Feb 86 | 66 | play_life_on_microbee_eti_86_02.pdf | |
Line Input | This routine can avoid the problems of the Microworld INPUT function limitations. | P Lukes | ETI | Jul 84 | 88 | microbee_column_eti_84_07.pdf | |
Line Print | Machine code routine to print a line to the screen. | Tom Moffat | AEM | May 86 | 78 | beebuzz_aem_86_05.pdf | |
Lissajous Pattern Generator | Draws Lissajous Patterns on your Microbee screen. | Tom Moffat | ETI | Feb 83 | 77 | microbee_column_eti_83_02.pdf | |
Listening Post | Software to work with the Listening Post and for Epson printers. | Tom Moffat | AEM | Dec 85 | 66 | listening_post_aem_85_07.pdf and listening_post_follow_up_aem_85_12.pdf | |
Lunar Lander | This is the classic Lander game with half tone graphics. | Philip Pulie | ETI | Aug 86 | 66 | feed_forward_eti_86_08.pdf | |
Machine Code Monitor | This program allows you to enter in a machine language program and save and use it under BASIC control. | Tony Clay | ETI | Jan 84 | 61 | microbee_program_potpourri_eti_84_01.pdf | |
Machine Code Monitor - Mods | The previous program has a bug in it, the data listing ends each line with a comma. | H N Broadbent | ETI | May 84 | 63 | microbee_column_eti_84_05.pdf | |
Machine Language in FN | This program uses the FN definition for storage of short machine language routines within the BASIC program area. | Petr Lukes | YC | Jan 85 | 89 | microbee_pocket_programs_yc_85_01.pdf | |
Machine Language Monitor | Allows you to key hexadecimal data into selected memory locations and then to commence execution of small machine language routines. | Noel Bailey | ETI | Oct 84 | 139 | microbee_column_eti_84_10.pdf | |
Master Mind | This is a BASIC game of Master Mind and is menu controlled. | Peter Collins | ETI | Nov 84 | 143 | microbee_column_eti_84_11.pdf | |
Mastermind | This game is much the same as it's namesake. This version you can play by yourself or against a friend. | Greg Adcock | YC | 106 & 107 | your_computer_bumper_book_of_programs_1.pdf | ||
Maths | This program gives you the SQR, CUBE, RECIPRICAL, SQR ROOT, LOG & DEGREES (expressed in RADIANS) of any number. | R Wilkinson | ETI | Aug 86 | 64 | feed_forward_eti_86_08.pdf | |
Maze | This program generates a random maze. | Philip Andrew | ETI | Dec 88 | 122 | feed_forward_eti_88_12.pdf | |
MC to Basic | This program incorporate a machine code subroutine in a BASIC subroutine. | Ian Gorr | YC | Jan 86 | 153 | pocket_programs_yc_86_01.pdf | |
Memory Display | A Memory Display utility written in Basic and CHIP-8. | Peter Ball | ETI | Oct 86 | 47 | feed_forward_eti_86_10.pdf | |
Memory Dump | This program can also be used to create files for PCG data if the characters are already in the PCG memory beforehand. | David Morrison | YC | Jan 84 | 56 | pocket_programs_yc_84_01.pdf | |
Memory Dump | A program that PEEKs data out of memory and creates a program of BASIC DATA statements and stores it to tape. The created program can then be merged into another program by the IN#3 command. | David Morrison | YC | Jan 84 | 56 | pocket_programs_yc_84_01.pdf | |
Memsee | A monitor with a difference. It has no fancy commands, but it dumps 64 by 15 pieces of memory to the screen in ASCII code. | Richard Larkins | YC | 98 | your_computer_bumper_book_of_programs_1.pdf | ||
MIDI Interface | Software to run the MIDI Interface AEM4511 | Geoff Swan | AEM | Jan 88 | 62 | midi_unit_aem_88_01.pdf | |
Mileage Master | A program to find out where your petrol dollars go. | Peter Ford | YC | May 83 | 52 | microbee_programs_yc_83_05.pdf | |
Minder | Minder is like master mind except you can choose the number of columns, colours and guesses you get. | Richard Larkins | YC | 118 & 119 | your_computer_bumper_book_of_programs_1.pdf | ||
Mindmaster | The Mindmaster operates by monitoring certain body processes and it is these which are controlled by the mind. | Peter Ihnat | ETI | Dec 84 | 53 | mindmaster_eti_84_12.pdf | |
Mini Typing Tutor | A quick and simple typing tutor. | Gary Hegedus | ETI | Nov 84 | 142 | microbee_column_eti_84_11.pdf | |
Morse Code Training | A Morse code training program to help with getting your amateur radio licence. | A J Anderson | ETI | May 84 | 62 & 63 | microbee_column_eti_84_05.pdf | |
Motorbike Trails | Motorbike Trials simulates a rider travelling a twisting 100 kilometre course. | Ken Rowe | YC | May 85 | 103 | bonus_book_of_priceless_programs_yc_85_05.pdf & your_computer_bumper_book_of_programs_2.pdf | |
Multi Graph | This program plots various 2D maths functions supported by Microworld BASIC. | John Halar | ETI | Sep 86 | 64 & 65 | feed_forward_eti_86_09.pdf | |
Munch | A pacman type game written in Basic. | C D Roberts | YC | 99 | your_computer_bumper_book_of_programs_1.pdf | ||
Musical Microbee | The program assigns a note value to each key in the top row of the keyboard (excluding the black ones). Pressing the key sounds the note, and writes it to the screen as a crotchet (or crotchet rest) on the displayed staff. The range is about an octave and a half. | Drew Krix | YC | 84 & 85 | your_computer_bumper_book_of_programs_2.pdf | ||
Musical Microbee | The program assigns a note value to each key in the top row of the keyboard (excluding the black ones). Pressing the key sounds the note, and writes it to the screen as a crotchet (or crotchet rest) on the displayed staff. The range is about an octave and a half. | Drew Krix | YC | Jun 85 | 72 & 73 | pocket_programs_yc_85_06.pdf | |
Musical Note Frequencies | The program will tell you the frequency of any music tone to within several decimal places. | Tom Moffat | ETI | Jun 84 | 89 | microbee_column_eti_84_06.pdf | |
New Bee Screen | Change screen to 24 x 16 format. NET to change and NORMAL to change back to normal. | David Morrison | APC | Dec 83 | 163 & 164 | programs_new_bee_screen_apc_83_12.pdf | |
Nicepic | Nicepic is one of those programmes that doesn't actually DO anything except draw pretty patterns on the screen. | Mark Cocquio | ETI | Nov 88 | 122 | feed_forward_eti_88_11.pdf | |
Nicomachus | A puzzle from Arithmatica of Nicomachus A.D. 90. | C J | ETI | Apr 83 | 104 | microbee_column_eti_83_04.pdf | |
No Name Game | A very simple game. | Liew Ashdown | ETI | Jan 84 | 58 | microbee_program_potpourri_eti_84_01.pdf | |
Nominator, The | Here's a fun (i.e.: slightly crazy) bit of software, the sole function of which is to make up crazy names. | Lindsay Ford | ETI | Jun 83 | 51 | microbee_column_eti_83_06.pdf | |
Noughts & Crosses | The program is based on a series of 3 grids. The first grid is Player One, the second is Player Two and the final one is the overall status . | Robert Boyce | YC | 100 & 101 | your_computer_bumper_book_of_programs_1.pdf | ||
Noughts and Crosses | Play the old game of noughts and crosses (Tic Tac Toe) against the computer. | Tim Cooper | YC | Jan 85 | 87 | pocket_programs_yc_various.pdf | |
Novel | The program will create a story from the yes/no questions you ask it. | Jon Barnett | YC | 102 | your_computer_bumper_book_of_programs_1.pdf | ||
Number Formatting | The Microworld BASIC number formatting function is useful for aligning columns of figure's, but lacks the facility for presenting the figures in the format used in financial statements. This short routine can overcome this disadvantage. | Peter Lukes | ETI | Dec 84 | 127 | microbee_column_eti_84_12.pdf | |
Ode to Joy | Plays the popular music on the Microbee. | Milan Hudacek | YC | ? | 50 | microbee_music_part1_part2_yc.pdf | |
Old | This short utility program will resurrect a basic program after the command NEW has been executed. | Gary R Laming | ETI | Jun 88 | 66 | feed_forward_eti_88_06.pdf | |
One Armed Bandit | Poker Machine game. You start with $50. | R T Webb | ETI | Jan 84 | 58 & 59 | microbee_program_potpourri_eti_84_01.pdf | |
Parasitic Beam | The program requires two Inputs: Frequency and Spacing of the elements. The latter spacing input being common to all elements. | Karl Saville | AR | Aug 87 | 26 | parasitic_beam_program_ar_87_08.pdf | |
Pasteurised Sentences | This educational program forms its own sentences which are then displayed through a scroll window. | D Geister and R Kostecki | ETI | May 85 | 105 | microbee_column_eti_85_05.pdf | |
PCG Character Designer | This program allows 3 characters to be designed at once. | Peter Frankenburg | YC | 104 | your_computer_bumper_book_of_programs_1.pdf | ||
PCG Creator | An easy way to draw and create PCG characters. | Peter Easdown | ETI | Oct 84 | 138 | microbee_column_eti_84_10.pdf | |
Phrase Composer | Program to get your Speech Synthesizer AEM-4504 talking on the Microbee. | Mark Bishop | AEM | Feb 86 | 46 & 47 | speech_synthesizer_aem_86_02.pdf | |
Pig | Pig is a game of dice, in which the idea is to throw a higher overall score than the computer. | Richard Larkins | YC | ? | 171 | pocket_programs_yc_various.pdf | |
Pocket Puzzle | The computer jumbles up the letters 'A' to 'O' and leaves you the task of sorting them into alphabetical order. | Lonnie Riley | YC | Feb 86 | 157 to 158 | pocket_programs_yc_86_01.pdf and your_computer_bumper_book_of_programs_2.pdf | |
Pontoon | A modification of the game that appeared in Your Computer's August 1982 edition for the Sinclair. Updated to suit the MicroBee, with added sound and instructions. | Jim Hendrickson | YC | May 83 | 52 & 53 | microbee_programs_yc_83_05.pdf | |
Port-A-Bee | Driver routines to talk to the LCD screen. | Paul Leonardi | AEM | Jan 86 | 64 to 66 | port_a_bee_aem_86_01.pdf | |
Precision Functions | The Microbee SD function allows adjustment of the precision of real numbers so that precision can be weighed against speed 'for your own programming application. | Miroslav Kostecki | ETI | Jan 84 | 60 | microbee_program_potpourri_eti_84_01.pdf | |
Predator/Prey Simulation | Modified PREY game for the Apple //e to run on the Microbee. | J Murfet | ETI | Mar 84 | 67 | microbee_column_eti_84_03.pdf | |
Printer Control | Wordbee has an inability to insert a variety of printing modes into the text, this program overcomes that problem. | A Solomon | ETI | Nov 84 | 142 | microbee_column_eti_84_11.pdf | |
Program Data Generator | This program can be added to the Character Generator program or any similar program, to automatically generate DATA statements and store them on tape. | Hans Beilharz | ETI | Sep 83 | 69 | microbee_column_eti_83_09.pdf | |
Programmable Light Controller | The control program lets you define light patterns up to 100 steps long on the Microbee personal computer. | Peter Vernon and Colin Dawson | EA | May 84 | 96 | programmable_light_controller_ea_84_05.pdf | |
Projectile Motion | Projectile Motion is a physics simulation. It plots the trajectory, component vectors and instantaneous velocity for an object, and asks for maximum height, distance travelled and hit velocity. | Richard Larkins | YC | ? | 173 | pocket_programs_yc_various.pdf | |
Purge | A small utility to clear all memory of the Microbee. | Tom Moffat | ETI | Dec 82 | 97 | two_views_of_the_microbee_eti_82_12.pdf | |
QSL Card Printer | Program to print out QSL Cards to an Epson RX-80 printer. | Geoff J Wilson | AEM | Jun 87 | 77 | beebuzz_aem_87_06.pdf | |
Quiz Show Simulation | This program simulates the answering mechanism used in quiz shows. | Jason McCallum | ETI | Oct 86 | 47 | feed_forward_eti_86_10.pdf | |
Radio Teletype Transceiver | A program to control the ETI755 Radio Teletype Transceiver. | Tom Moffat | ETI | Dec 84 | 106 & 107 | rtty_tranceiver_part2_eti_84_12.pdf | |
Random Music Generator | A grogram that plays SONATUS DISHARMONIOUS in C Major. | Jim Wilkinson | YC | Mar 83 | 87 & 94 | your_microbee_yc_83_03.pdf | |
Random Numbers | Study of random numbers distribution. | Tom Moffat | ETI | May 83 | 111 | microbee_column_eti_83_05.pdf | |
Reactance | This program calculates the Reactance of a capacitor to a certain Frequency. | R Wilkinson | ETI | Mar 86 | 86 | microbee_column_eti_86_03.pdf | |
Reaction Times | Checks a person's reaction time to either visual or audible stimulus. | David Rapson | ETI | Dec 85 | 101 | microbee_column_eti_85_12.pdf | |
Real 3D Graphs | Two pictures for each graph are generated as it is seen from slightly different angles. | Khanh Doan | ETI | Nov 86 | 63 | feed_forward_eti_86_11.pdf | |
Real Time Clock | 5 routines to read and write to RTC module. | Paul Leonardi | AEM | Nov 85 | 58 to 61 | real_time_clock_addon_aem_85_11.pdf | |
Recall | It simply reads a question from a data statement you have made and checks to make sure your input is the same as the following data statement (ie, the correct answer!). | Saul Clay Hruza | ETI | Jul 86 | 83 | feed_forward_eti_86_07.pdf | |
Robotron | Written in CHIP-8. A game in which two people can gang up against a computer - although they must stay within the main plan of the game. | Peter Ball | ETI | Dec 86 | 38 | feed_forward_eti_86_12.pdf | |
RTTY Reception Program | To control the I733 RTTY Receiver with your Microbee. | Tom Moffat | ETI | Apr 83 | 81 | radioteletype_decoder_eti_83_04.pdf | |
Safe Lock | This game will help you save Earth, by disarming some missiles which are ready for launching. To do this, you must guess the combination of a safe. | Paul Smith | YC | Sep 83 | 78 | microbee_programs_yc_83_09.pdf | |
Satellite Fax Decoder | ROM & Disk version software to decode satellite weather transmit ions. | Tom Moffat | AEM | Jul 86 | 76 | weather_satellite_decoder_aem_86_07.pdf | |
Scientific Calculator | The program allows the computer to be used as a scientific calculator without the inconvenience and inefficiency associated with undertaking arithmetical computations in the normal immediate mode. | S L Robjohns | ETI | May 87 | 42 & 43 | feed_forward_eti_87_05.pdf | |
Scissors Rocks and Paper | In the traditional game, the players use their hands to symbolise either a rock, a pair of scissors or a piece of paper. | Tim Cooper | YC | ? | 93 | pocket_programs_yc_various.pdf | |
Scissors, Rocks and Paper | The traditional game of Scissors, Rocks and Paper where you play against the Microbee computer. | Tim Cooper | YC | Jan 85 | 93 | microbee_pocket_programs_yc_85_01.pdf | |
Screen Dump | This program save a screen display on to tape so that later you can re-establish the display just by replaying the tape. | L Badham | ETI | Nov 85 | 90 | microbee_column_eti_85_11.pdf | |
Screen Dump | Two Basic routines to dump hi-res/lo-res and bit image mode to an Epson MX80 F/T type III printer. | Mike Newnham | YC | Sep 83 | 119 | your_microbee_yc_83_09.pdf | |
Screen Dump | The program is a machine language routine to enable any screen dump to the ITOH 8510 printer. The routine is also fully relocatable | Daniel Wong | YC | Mar 84 | 65 | your_microbee_yc_84_03.pdf | |
Screen Dump Hires | This machine code program will dump both hi-res graphics and standard ROM characters from a Microbee computer to an Epson or compatible code printer. | Geoffrey Tyerman | ETI | Feb 84 | 80 | microbee_column_eti_84_02.pdf | |
Screen Dumper | Screen Dumper (to your printer) in machine language that can be assembled anywhere in memory, provided it does not overlap with your current BASIC program. | Jon McCormack | ETI | Sep 83 | 70 | microbee_column_eti_83_09.pdf | |
Screen Master | Screen Master is a program that allows you to copy your normal screen onto your hidden screen, copy your hidden screen onto your first screen, and swap between the two. | Wayne Grant | YC | 95 | your_computer_bumper_book_of_programs_1.pdf | ||
Screen Saver | This utility machine code program allows the contents of the screen RAM to be dumped elsewhere in memory, to be recalled later. | D J Whyatt | ETI | Aug 83 | 61 | microbee_column_eti_83_08.pdf | |
Screen Spotter | This program displays a menu of 7 music notes and scans them with a white block to locate the spotting pen. | Geoff Nicholls | ETI | Aug 83 | 45 | lightpen_for_microbee_eti_83_08.pdf | |
Shootout | The object of the game is to win the bottle between the Mexican and yourself. | Peter Ochman | ETI | Feb 87 | 32 | feed_forward_eti_87_02.pdf | |
Sight Read Music | When a note appears on the bar lines, the note should be played or sung. | R McFadyen | ETI | Jun 86 | 73 | microbee_column_eti_86_06.pdf | |
Simple Accounting | Simple Accounting is a program which adds and subtracts and has a built-in calculator. Is efficient in its limited applications. | Graham Upshall | YC | Jun 85 | 108 to 113 | microbee_pocket_programs_yc_85_06.pdf | |
Simple Accounting - Updated | Some errors found in the original programming and these amendments submitted. | Russell Cook | YC | Jan 86 | 154 | pocket_programs_yc_86_01.pdf | |
Simpson's Method | The program uses Simpson's Method to find the integral of the function and a hi-res graph is plotted on the screen. | Mlroalav Kostecki | ETI | Dec 85 | 101 | microbee_column_eti_85_12.pdf | |
Slalom | The player is given a time limit in which to glide down a slope dotted with trees, attempting to go through gates which frequently appear on the screen. | Andrew Pearce | APC | ? | 170 to 174 | programs_slalom_apc.pdf | |
Slalom Skiing | In this game you proceed down the ski slope, dodging the poles in the direction that their flags are pointing. | David Morrison | APC | ? | 182 & 183 | programs_3d_bee_apc.pdf | |
Slot Machine | You are in the midst of a packed casino with a 'one-arm bandit' in front of you; its jackpot steadily mounting. Some breath-taking sound effects and Interesting characters add to the fun of this program. | Anthony Lock | YC | 106 & 107 | your_computer_bumper_book_of_programs_1.pdf | ||
Smaker | Smaker is a 'sprite generator' written in BASIC. It allows you to create a line drawing of something and, by writing down the data, recreate it in your games and so on. | Richard Larkins | YC | Jan 86 | 155 to 157 | pocket_programs_yc_86_01.pdf and your_computer_bumper_book_of_programs_2.pdf | |
Solitaire | Solitaire is a program to simulate the IQ game of the same name. | Keith Westley | YC | 94 | your_computer_bumper_book_of_programs_1.pdf | ||
Sound Effects | A program that generates sound effects with some Lores graphics. | Alister Ferrie | YC | May 83 | 106 | your_microbee_yc_83_05.pdf | |
Spaceship Lander | A simple Lander type game. | Tom Moffat | ETI | Dec 82 | 97 | two_views_of_the_microbee_eti_82_12.pdf | |
Sphere | This program uses the hi-res graphic facilities to produce a simple sphere. | Warren Wilson | ETI | Jun 86 | 73 | microbee_column_eti_86_06.pdf | |
Sprace | Sprace is a real time reflex game. Just for fun. | Richard Larkins | YC | 96 & 97 | your_computer_bumper_book_of_programs_1.pdf | ||
Spring Flowers | A Colour display program that Colours individual patches on-screen to give colour to a program that uses PCG characters. | Colin Tringham | YC | Jun 85 | 135 | your_microbee_yc_85_06.pdf | |
Star Bees | A MC sound generator, but what would Star Wars sound like if all the imperial laser guns went PHLUT PHLUT! | Richard Pakainis | YC | Sep 83 | 118 | your_microbee_yc_83_09.pdf | |
Star Driver | A Star Gemini 10x printer driver for the Microbee. | David Hughes | ETI | Aug 85 | 94 & 95 | microbee_column_eti_85_08.pdf | |
Star Wars | The object of Star Wars game is to defend your land against the invading Darth Vader in his deadly tie-fighter. | Mark Cocquio | ETI | Mar 88 | 65 | feed_forward_eti_88_03.pdf | |
Start and Stop Key | This program simply allows the ESC key to be used to run and halt BASIC programs. | P J Bisset | ETI | Mar 84 | 67 | microbee_column_eti_84_03.pdf | |
String Editor | Using BASIC strings to store text, it is often useful to be able to edit the string while it is being entered, or to re-edit it at some later stage. This program overcomes this limitation. | D J Whyatt | ETI | Oct 84 | 138 | microbee_column_eti_84_10.pdf | |
Strip Jack Naked | A CHIP-8 game from Dreamcards. This is the famous card game in which you lose clothes rather than dollars. | Lindsay Ford | ETI | Oct 84 | 125 | chip_8_column_eti_84_10.pdf | |
Sun | This program will calculate the time of sunrise and sunset for any place in the world. | David Rapson | ETI | Feb 85 | 116 | microbee_column_eti_85_02.pdf | |
Surround | Surround is a game in which you move around the screen while the Microbee attempts to surround you. | Graham Upshall | YC | ? | 175 | pocket_programs_yc_various.pdf | |
Tape Header Cracker | This handy program deciphers information contained in the header code of all Microbee tape-based software, | M Moye | ETI | Mar 89 | 88 & 89 | feed_forward_eti_89_03.pdf | |
Teletype Print Routine | Microbee to 50 Baud Teletype Print Routine, replaces 1200 Baud serial routine. | Tom Moffat | ETI | Oct 83 | 77 | teletype_printer_interface_eti_83_10.pdf | |
Teletype Print Routine 110baud | Output to an old 110baud Teletype printer. | Gary Hegedus | ETI | Nov 83 | 75 | microbee_column_eti_83_11.pdf | |
Tennis | Tennis is a game for two players one using the keyboard and the other using the joystick. | P Pinches | ETI | Nov 85 | 91 | microbee_column_eti_85_11.pdf | |
Test Pattern | Useful test pattern that fills the screen with a character to aid setting up of a monitor. | D J Whyatt | ETI | Dec 83 | 57 | microbee_column_eti_83_12.pdf | |
Three Filters | This is a simple BASIC program for three types of filters, namely: Highpass, Lowpass and Narrow Bandpass. These filters are very useful for RTTY, Packet Radio Speech Filters, etc. | R Schestavin | AR | Mar 88 | 35 | three_bandpass_filters_ar_88_03.pdf | |
Titleblock | This is a short machine code routine that produces an outlined screen. | G Healhcote | ETI | Mar 87 | 41 | feed_forward_eti_87_03.pdf | |
Topsy Turvy | TOPSY-TURVY is a program that prints a keyboard's characters, then inverts them. | Richard Larkin | YC | Sep 83 | 79 | microbee_programs_yc_83_09.pdf | |
Topsyturvy | This is a short program that turns all the letters and graphic symbols of the Microbee upside down. | G Heathcote | ETI | Oct 85 | 85 | microbee_column_eti_85_10.pdf | |
Topsyturvy | This is a machine code version of the program that turns all the letters and graphic symbols of the Microbee upside down. | G Heathcote | ETI | Jul 87 | 71 | feed_forward_eti_87_07.pdf | |
Trapdoor | The object of this game is to get 15 scouts safely across an old bridge. | Nell Blanchard | ETI | Sep 85 | 89 | microbee_column_eti_85_09.pdf | |
Turbine | The program creates a turbine in HIRES graphics. | C Will | ETI | Jun 85 | 110 | microbee_column_eti_85_06.pdf | |
Turtle Tot | FORTH program for controlling your Turtle Tot. | Tom Moffat | ETI | May 85 | 92 | forth_language_eti_85_05.pdf | |
Two Screens | A subroutine which will let you have two 64*16 separate screens in Microworld Basic without any need for machine code routines. | David Morrison | APC | ? | 97 | tjs_workshop_2_screens_apc.pdf | |
Type | Th is program is a utility that emulates the CP/M's TYPE command. | Philip Cookson | YC | Jul 85 | 86 | pocket_programs_yc_85_07.pdf | |
Type-riter | Used with any parallel port printer this program simulates a typewriter. The difference is that you correct each line before pressing (CR). | R Morgans | ETI | Jul 87 | 71 | feed_forward_eti_87_07.pdf | |
Typing Tutor | A program to test your typing accuracy. Sentences are selected at random and you are to copy them. | J Murfet | ETI | Aug 83 | 61 | microbee_column_eti_83_08.pdf | |
Typing Tutor Mods | An updated version of J. Murfet's Typing Tutor. | Marcus Anderson | ETI | Jan 84 | 60 | microbee_program_potpourri_eti_84_01.pdf | |
Undo Utility | Provides a method of recovering a BASIC program after erasing It with the NEW command. | Philip Summers | ETI | Dec 85 | 101 | microbee_column_eti_85_12.pdf | |
Utest | This program can be used to check and adjust head azimuth and to derive some indication of the noise levels of both your player and of the tapes that you put in it. | Mike Newnham | YC | Mar 84 | 65 | your_microbee_yc_84_03.pdf | |
V/F Converter | Implements a multi-channel data acquisition system with high accuracy. | G Guttridge | EA | Apr 87 | 96 | precision_vf_converter_ea_87_04.pdf | |
Volume Calculator | It assists you to find volumes of several different shaped objects. | S Ashdown | ETI | Jan 88 | 126 | feed_forward_eti_88_01.pdf | |
Wordbee Control Code Insertion | This utility program was developed to enable printer control codes to be sent mid sentence to print double width characters. | G R Laming | ETI | Nov 88 | 120 | feed_forward_eti_88_11.pdf | |
Wordbee File Copier | This is an expanded version of my original copier utility which will prompt for the number of copies required, print the required number whilst displaying a countdown and then return to the WORDBEE file. | G R Laming | ETI | Jan 89 | 151 | feed_forward_eti_89_01.pdf | |
Words Game | Short stories are written with the key words missing. You fill in the adverbs and the resulting completed stories can make hilarious reading. | J Murfet | ETI | Sep 84 | 154 & 155 | microbee_column_eti_84_09.pdf | |
Worm | The object of the game is to control a worm eating all the flashing frogs which appear on the screen. | Peter Frankenburg | YC | 105 | your_computer_bumper_book_of_programs_1.pdf | ||
Key:
AR = Amateur Radio
ARA = Amateur Radio Action
AEM = Australian Electronics Monthly
APC = Australian Personal Computer
B&B = Bits & Bytes, NZ
EA = Electronics Australia
ETI = Electronics Today International
PCG = Personal Computer Games
YC = Your Computer