Microbee Title | Year | Description | Author(s) | Publisher | Available On | Manual Available
|
E.T. | 1983 | Educational game | John Grimley | Microbee | education_1_ss80.dsk |
|
Early Word | 1985 | Early Word is the word processor for young children. Designed around simple cursor controls, Early Word simplifies the process of writing and editing on a computer. Early Word uses large characters, displaying 32 characters across the screen. Different fonts may be selected, including Foundation Style, the preferred font for the NSW Handwriting syllabus. | H Gould & C Walsh | Nectar Software | early_word_1.3_ss80.dsk | Yes
|
Earth | 1983 | Simple arcade game | Richard Larkin | | richard_larkins_games_ss80.dsk |
|
Earth Lander | 1985 | Simple arcade game | Richard Larkin | | games_1_ds80.dsk |
|
Easy Draw | | Suitable for infants, this very basic drawing program can be used with very little assistance. Draw using direction keys - "rubbing out" and "skipping" are easily handled. | | Goodison Software | |
|
Easy Statistics | 1988 | Introduces mean, median, mode, range, standard deviation and variance, together with change of scale and game using the mean, median and mode. | | Denham Software | denham_easy_stats_ss80.dsk |
|
EDASM | 1982 | Editor Assembler | R Harris | Microbee | ROM and edasm_v42_ds40.dsk | Yes - various
|
Egyptian Adventure | 1980s | Inspired by the recent findings of your trusted friends Lord Carnarvon and Howard Carter, the prize tomb of Tutankhamen full with treasures unimaginable, you leave for Egypt to search for a tomb yourself. You arrive in the ancient city of Thebes (Luxor) where nearby lies a valley which you believe contains a tomb undiscovered. | S Dobbie | | adventure_1_ds80.dsk |
|
EI Reading OU | 1980s | Assist your child with reading and word recognition. Pictures are displayed on the screen, and a series of simple words are shown. The child must type the word which matches the picture. The first program uses words with E or I vowels, and the second program uses 0 or U vowels. | | Microbee | |
|
Electric Formbook | 1986 | The Electric Formbook takes all its information from files created by the Markbook program and is designed for manipulating and reporting combined class marks. | | Goodison Software | |
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Electric Markbook | 1986 | The Electric Markbook enables student test results to be converted to standard scores and then various assessments made the results. | | Goodison Software | |
|
Electric Paintbrush Clip Art | 1988 | Assist your design work with this fabulous range of clip art! | | Microbee | |
|
Electric Paintbrush v1.01 | 1986 | Advanced drawing program using Chalkboard input. | | Microbee | electric_paintbrush_chalkboard_1.01_ss80.dsk | Yes
|
Electric Paintbrush v1.22m | 1987 | Advanced drawing program using Mouse input. | | Microbee | electric_paintbrush_mouse_1.22_ss80.dsk | Yes
|
Electric Pics | 1980s | Tests knowledge of Electric Circuit Symbols. | Russell Pennell | Hawkesbury Software | |
|
Electromate | 1980s | An information programs about Resistors, Capacitors, Diodes and the Metric system. | Hans Enklaar | | |
|
Electronic Hobby Mate | 1984 | Electro-mate is a tutorial on many of the problems encountered by electronic enthusiasts. Ohm's law, resistor colour codes, preferred values, tolerances, multipliers etc. are explained. | | Microbee | |
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Electronic Markbook | 1988 | A markbook program is available free of charge from Hornsby Girls High School, N.S.W. | | Hornsby Girls High School | |
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Elementary Composition 3 | 1982 | Educational Program | | Flying Fox Software | education_9_ds80.dsk |
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Elementary Composition 4 | 1982 | Educational Program | | Flying Fox Software | education_9_ds80.dsk |
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Elementary Maths | 1983 | Educational Program | | Flying Fox Software | education_9_ds80.dsk |
|
Elements | 1983 | Educational Program | D Smith | Microbee | honeysoft_bee_scientist_vol_1_t04.dsk |
|
Elfron's Riddles | 1985 | Throughout the adventure Elfron, the imp, will often appear to annoy you with puzzling riddles which you must answer before you can continue your quest. | Cheryl Goding and Peter Lynch | Bendata | goodison_education_03_ds80.dsk |
|
Eliza | 1982 | Eliza is an example of computer pseudo intelligence; a conversational program where the user enters any sentence that comes to mind and these are "passed" by the computer, which then makes a suitable reply, depending on the input from the user. | Ron Harris | Microbee | games_1_ds80.dsk and honeysoft_strategic_games_vol_1_t04.dsk | Yes
|
Eliza Talking | 1908s | The popular "psychiatrist" program can now talk back to you. An ideal program to show off your Microbee at parties etc. Not only does the program appear to understand what you are typing into it, it can really talk back. | | Microbee | |
|
Ellisnore Diamond Adventure, The | 1992 | Text adventure. | Philip M Reynolds | River Software | adventure_13_ds80.dsk |
|
Embassy 1989 | 1984 | A mystery surrounds the local foreign embassy. Can you solve the puzzle, or will you perish, as have many who came before? In the 32k version, there is a 3 dimensional view of your location at each stage of play. Is the Embassy simply a new headquarters for the Nazi parry, or is it being used for a more sinister purpose? | Simon Walmsley | Microbee | honeysoft_adventures_vol_2_t04.dsk and adventure_2_ds80.dsk |
|
Empire | 1988 | Space adventure | | | adventure_5_ds80.dsk |
|
Empire Stone - Part 1 | 1980s | Text Adventure. Somewhere in the Rainboe Tower was the Empire Stone. This stone was a large gem, a gift from the gods. The King decides to send out a brave adventurer to seek out the fate of the Empire Stone. | Chris Norman | Microbee | adventure_5_ds80.dsk |
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Empire Stone - Part 2 | 1980s | Text Adventure | Chris Norman | Microbee | |
|
Emu Joust | 1983 | Jousting game | R Sharples & G Colmer | Microbee | honeysoft_penny_arcade_t04.dsk & arcade_1_ds80.dsk & honeysoft_joystick_games_vol_1_t04.dsk |
|
Enchanter | 1986 | A text adventure. Welcome to the world of the Enchanter saga - a world where magic is commonplace, a world where guilds of professional magic-users spend their lifetimes mastering the intricacies of thaumaturgy, a world where great forces of evil must constantly be held at bay. | Marc Blank and David Lebling | Infocom | adventure_9_ds80.dsk |
|
Engine | 1980s | Demonstration of a 4 cylinder engine. | Keith Wood | | games_demo_ds80.dsk |
|
Engineer | 1980s | A logic program where the user has to work out the steps to put up to nine holes into a shape by drilling, punching or turning the shape. | | J and H Beesware | goodison_education_03_ds80.dsk and jandhbeesware_02_ds40.dsk |
|
English | 1980s | An extensive Computer Assisted Learning program covering English subjects like poetry & a Hangman game. | | Wesoft | english_ds40.dsk |
|
EPROM Programmer | 1987 | A program to Read, Write, Test, etc EPROMs in your Eprom Programmer. | MML | | |
|
Equation from Co-ordinates | 1982 | Educational Program | Mark Woodley | | education_3_ds80.dsk |
|
ESC Key | 1983 | A programming aid for writing programs in BASIC, which allows the user to enter the common KEYWORDS of BASIC by pressing the <ESC> key followed by an alpha key, e.g., <ESC>P = PRINT. | Felino Molina | Microbee | esckey_16k.wav & esckey_32k.wav | Yes
|
Escape | 1980s | Requires the student to create equations from 3 randomly generated numbers to move in a positive or negative direction along a number line & escape through the holes. | Alan Goodison | Goodison Software | goodisons_mathmatics_ss80.dsk and goodison_education_02_ds80.dsk and goodison_demo_ds40.dsk |
|
Escape from Colditz | 1985 | Text Adventure. Collect the various items needed for your escape kit When you have all the necessary items, attempt to escape from Colditz, but beware of the guards. Originally written for the TRS-80 in 1981. | Stuart Wilkinson | Microbee | adventure_1_ds80.dsk and games_8_ds80.dsk |
|
Escape From Prison Planet - Part 1 | 1994 | Escape From Prison Planet Part 1 - text adventure. | Peter Clarke | | adventure_10_ss80.dsk |
|
Escape From Prison Planet - Part 2 | 1994 | Escape From Prison Planet Part 2 - text adventure. | Peter Clarke | | adventure_10_ss80.dsk |
|
Escape from Pulsar 7 | 1982 | 5th Mysterious Text Adventure. | Brian Howarth and Wherner Barnes | Digital Fantasia | brian_howarth_adventures_ss80.dsk |
|
Escape in 3D | 1984 | Adventure with simple graphics. | Lonnie Riley | Microbee | honeysoft_graphic_adventures_vol_1_t04.dsk and adventure_4_ds80.dsk |
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Estate of Doom | 1980s | D&D Adventure. | Roger Loh | | adventure_1_ds80.dsk |
|
Eucalypts | 1988 | A set of detailed tutorial programs focussing the many aspects of the Eucalypts tree family. | | Denham Software | |
|
Euchre | 1983 | Graphical card game of Euchre. | G Epps, D Badham & J Badham | Dynamic Software (AUSBUG) | games_9_ss80.dsk |
|
Euclid's Algorithm | 1984 | Educational Program. | | Microbee | honeysoft_visual_programming_t03.dsk |
|
Eureka | 1984 | You find an old abandoned diamond mine, 5 miners will dig up the diamonds for you. | Cheng Wah | Microbee | honeysoft_arcade_games_vol_1_t04.dsk and games_4_ds80.dsk |
|
Evil Beevil | 1984 | Simple arcade game. | Hans Enklaar | | games_2_ds80.dsk |
|
Ewigkeit Dungeons | 1980s | You must find your way from the bottom level 1 to the top using the ladders you find on your way. | Tim Cooper | Micrpbee | games_7_ds80.dsk |
|
Explorer Adventure | 1983 | You are in a cave on a desert island and you must save the treasures within before the pirates catch you. | Philip Aarens | AUSBUG | |
|
Explorers | 1985 | Educational Program. | | Microbee | honeysoft_social_studies_oracle_t04.dsk |
|
Extended Turtle | 1983 | A subset of LOGO using simplified commands for Turtle Graphics. Students can experiment with distances, numbers, angles and spatial concepts while directing a small turtle around the screen. Procedures can be created and saved, and the program support the well known Turtle Tot (robotic floor turtle),and a number of X-Y plotters. | Chris Welsh | Nectar Software | nectar_extended_turtle_4.6p_ss80.dsk | Yes x2
|
Eye of Min, The | 1983 | Text Adventure. Part one of a set of three. An adventure where you must locate the Eye of Min gem. This adventure has map which is updated as you progress through the game. Part of trilogy with Sabre 0f Saltar and Temple of Azrgor | C W Norman | Microbee | honeysoft_adventures_vol_1_t04.dsk and adventure_1_ds80.dsk | Yes
|
Facebender | 1986 | By entering an Exaggeration Factor (from 0 to 5), the simple algorithm compares the face of Ronald Reagan with a statistically average androgynous (male-female) face. | WOLPROG for Microbee version | Scientific American | |
|
Factor | 1988 | Games to develop strategic thinking for the senior Primary. | | N. E. Ware | |
|
Factor Scramble | 1980s | Deals with prime numbers, factors & composite numbers in a challenging mathematical game for 1 or 2 players. | | Goodison Software | goodisons_mathmatics_ss80.dskand goodison_education_02_ds80.dsk and education_10_ds80.dsk and goodison_demo_ds40.dsk |
|
Fallout Zone | 1984 | Text Adventure that lets you try to escape the exploded nuclear power station. | Con Zymaris | Dreamcards | |
|
Farm Management | 1983 | Educational Program | | | education_2_ds80.dsk |
|
Faust | 1980s | A text adventure. | | | faust_ss80.dsk |
|
Feasibility Experiment | 1983 | 7th Mysterious Text Adventure | Brian Howarth and Wherner Barnes | Digital Fantasia | brian_howarth_adventures_ss80.dsk |
|
File Index | 1983 | Records may be searched for in alphabetical sequence, by a single postcode, by a group of postcodes and by key word. | | Digital Concepts | |
|
Filemaster | 1985 | A data management system. | Danny Tunks | Nectar Software | filemaster_v2_ds40.dsk |
|
Filex | 1983 | A data management system. | H B Proctor | Microbee | quickload_files.zip |
|
Finance Manager | 1983 | A cheque account program with account file SAVE/LOAD to tape. | H B Proctor | Microbee | |
|
Finance Manager | 1983 | A very useful program for business or home. 20 expense categories. Great for budgeting account reconciliation, cash flow analysis auto date resort and recalc. | | Digital Concepts | |
|
Finance Manager | 1985 | A nice Finance Manager, menu driven. | Michael Sode | J and H Beesware | jandhbeesware_03_ds40.dsk |
|
Financial GREM$ | 1985 | Do you have trouble making dollar sense? Our furry little friends will guide you through 10 questions of mixed money operations. Your answers to each question must be in decimal dollar notation. | John Grimley | Microbee | honeysoft_lcbf_words_and_numbers_t04.dsk |
|
Find That Mine | 2014 | Similar to the game Minesweeper. | | Floppy Software | games_9_ss80.dsk |
|
Find The Face | 1983 | You are shown a number of robot faces and you have to find the face that fits the list. | | J and H Beesware | jandhbeesware_02_ds40.dsk |
|
Find the Missing Figures | 1984 | A modern twist to the Hangman game where you fight the skeleton. | | J and H Beesware | jandhbeesware_02_ds40.dsk |
|
Find-a-word Puzzle Maker | 1986 | This great program lets you create puzzles, save them to disk and print them ready for the photocopier or stencil. | Graham Meale | Nectar Software | |
|
Finding Angles | 1985 | The use of special formula to find the angle of given shapes. | Cheryl Goding & Peter Lynch | Bendata | cheryl_goding_demo_disk_ds40.dsk |
|
Finding Areas | 1985 | The use of special formula to find the area of given shapes. | Cheryl Goding & Peter Lynch | Bendata | goodison_education_03_ds80.dsk and cheryl_goding_demo_disk_ds40.dsk |
|
Finding Perimeters | 1985 | The use of special formula to find the perimeter of given shapes. | Cheryl Goding & Peter Lynch | Bendata | goodison_education_03_ds80.dsk and cheryl_goding_demo_disk_ds40.dsk |
|
First Fleet Database | 1983 | This package contains a disk of information about convicts on the First Fleet in 1788. | B V Cross | Wesoft | first_fleet_ss80.dsk | Yes
|
First Past the Post | 1992 | After getting into a major fight with your fiancée, you wrote an extremely angry letter to her and mailed it. But now you've made up with her, and you have to get that letter back before she reads it! Text adventure. | Gareth Pitchford | Adventure Workshop | adventure_16_ss80.dsk |
|
Fisherman | 1988 | Fisherman is similar to Hangman except that correct letter responses result in a reward display. | | J and H Beesware | jandhbeesware_01_ds40.dsk and jandhbeesware_03_ds40.dsk and bernie_nichols_spelling.dsk |
|
Fishing | 1980s | Educational game | Brett Gerdsen | G:NE School's Computer Association | games_3_ds80.dsk |
|
Five Card Stud | 1980s | The player must place an opening bet in the range of one to ten units and will be dealt an initial five cards. After examining these cards, up to four of them may be rejected if unwanted and they will be replaced by new cards from the deck. Your final hand is then examined to see if it fits one of the winning combinations displayed in the table. | | Microbee | |
|
Five W, The | 1984 | Five W is a murder game and being a detective, you are asked to find five things. | Carole Sutton | Australian Personal Computer June 1984 page 171 | games_2_ds80.dsk |
|
Fleet Controller | 1985 | Suitable for real application of recording expenses of a car fleet of up to ten vehicles | Philip Adams | Goodison Software | goodison_education_01_ds80.dsk |
|
Flight of the Microbee | 1982 | Tutorial program | | Microbee | Microbees PCG Sampler cassette |
|
Flight Simulator | 1980s | Flight simulator | Brad Robinson | Microbee | games_7_ss80.dsk |
|
Flip | 1985 | Puzzle game | Ross Williams | Grotnik Software | games_4_ds80.dsk |
|
Floods | 1988 | Database that covers all the floods in the Hawkesbury area of N.S.W. | | Richmond High school, NSW | |
|
Follow Me | 1980s | The computer will play a series of musical notes and the student must attempt to duplicate them. The number of notes played and their speed can be varied by the user. | | Microbee | honeysoft_kids_pack_vol_1_t04.dsk |
|
Food Web | 1984 | A Biology Computer Simulation. This program will establish and run a small natural food web containing up to 6 different consumer organisms. | P Ware | | quickload_files.zip |
|
Foreign Languages - English | 1988 | Emphasizes reading and comprehension skills, especially in the area of sequencing of ideas. Students must resequence the sentences shown so that the passage reads correctly. | | Wesoft | |
|
Foreign Languages - French | 1988 | Emphasizes reading and comprehension skills, especially in the area of sequencing of ideas. Students must resequence the sentences shown so that the passage reads correctly. | | Wesoft | |
|
Foreign Languages - German | 1988 | Emphasizes reading and comprehension skills, especially in the area of sequencing of ideas. Students must resequence the sentences shown so that the passage reads correctly. | | Wesoft | |
|
Foreign Languages - Italian | 1988 | Emphasizes reading and comprehension skills, especially in the area of sequencing of ideas. Students must resequence the sentences shown so that the passage reads correctly. | | Wesoft | |
|
Forth | 1983 | FORTH is the combination of an extensible programming language and interactive operating system. It forms a consistent and complete programming environment which is then extended for each application situation. | R Schmidt & B Poole | Microbee | microworld_forth_1.00.rom | Yes
|
Forth | 1983 | Programming Language. A language that is much more powerful and versatile than BASIC but executes nearly as fast as machine code. | R Schmidt & B Poole | Digital Concepts | Tape | Yes
|
Forth | 1983 | Programming Language. A language that is much more powerful and versatile than BASIC but executes nearly as fast as machine code. | | Mytek Computing | mytek_forth_1.1.rom | Yes
|
Fortris | 1980s | Simple arcade game | Mark Cocquio | Superior Software | scs_disk_4_fortris_ss80.dsk |
|
Four | 1982 | Noughts & Crosses variation where you need to get 4 in a row. | Bruce Pratt | Microbee | honeysoft_demonstration_disk_t02.dsk and Microbee Demonstration Tape Side B |
|
Four Maths Operations 1 | 1982 | Educational Program | | Flying Fox Software | education_9_ds80.dsk |
|
Four Maths Operations 2 | 1982 | Educational Program | | Flying Fox Software | education_9_ds80.dsk |
|
Four Reel Poker | 1983 | Poker machine game. | David Peters | | |
|
Fraction Grems | 1985 | Educational game | John Grimley | Microbee | honeysoft_learning_can_be_fun_more_t04.dsk |
|
Fraction Race | 1982 | Based on the Krazy Kong game, you must answer each maths problem before the barrels rolled by the gorilla hit the boy. | John Grimley | Microbee | honeysoft_learning_can_be_fun_numbers_t04.dsk |
|
Fractions Additions | 1980s | Tutorial on adding fractions together. There are 5 sets to complete. | Daphne Heym | | d_heym_common_fractions_ds40.dsk |
|
Fractions and Decimals | 1982 | Side 1 introduces fractions through graphic representation, and demonstrates halves, quarters, fifth, and tenths. Side 2 deals with equivalent fractions, graphically demonstrating equivalence for quarters and eighths. | | Flying Fox Software | Tape | Yes
|
Fractions Subtractions | 1980s | Tutorial on subtracting fractions together. There are 5 sets to complete. | Daphne Heym | | d_heym_common_fractions_ds40.dsk |
|
Freedom Fighter | 1980s | Simple arcade game | Mark Cocquio | Superior Software | Superior Software Disk 2 |
|
French Animals | 1983 | You think of an animal & the computer tries to guess it by asking questions about its features. All the text is presented in French. | J C Bennett | Bendata | goodison_education_03_ds80.dsk |
|
French Balloons | 1986 | A word quiz program in French | | Goodison Software | |
|
French Conversation | 1983 | Educational Program | C Willington | | education_2_ds80.dsk |
|
French Phrases | 1982 | Educational Program | M M D | Microbee | Microbee Educational Package Vol 1 Side B |
|
French Vocabulary | 1982 | Educational Program | M M D | Microbee | Microbee Educational Package Vol 1 Side A and mmd_educational_ss80.dsk |
|
Frog Hop | 1980s | Clone of Frogger | | Microbee | arcade_1_ds80.dsk and froghop_ds40.dsk |
|
Frog Opposites | 1983 | The objective is to match word opposites and in doing so, to feed the frog. You do this by leaping him onto the lily pad which has the opposite meaning to the word that you are given. | John Grimley | Microbee | honeysoft_learning_can_be_fun_words_t01.dsk and bernie_nichols_language_arts.dsk |
|
Frogger | 1983 | Clone of the game Frogger. | | Mytek Computing | arcade_1_ds80.dsk |
|
Frontier Adventure | 1980s | A conversational adventure set in the "Wild West". You must locate the various treasures, and survive the many perils that unfold as the game progresses. Remember to ask for "help!" if things get too confusing. | | Microbee | |
|
Function Machine | 1984 | The student must attempt to find the mathematical relationship between numbers entered into a "black box" and the values which come out As each number is entered, the student is asked to nominate what will come out. | | Microbee | honeysoft_social_studies_oracle_t04.dsk |
|
Function Recognition | 1980s | Test on Function recognitions and Guess the Function educational games. | | Denham Software | denham_02_ds80.dsk |
|
Galactic Jailbreak | 1985 | Your mission is to guard 3 prisoners confined in a walled enclosure. Enemies attempt to remove the walls piece by piece in an effort to free the prisoners. Your only defence against escape is to shoot the enemy troops as they storm the prison walls. | | Microbee | honeysoft_arcade_games_vol_4_t03.dsk |
|
Galactic Trader | 1980s | Space Trading game. | | | games_5_ds80.dsk |
|
Galactic Wars | 1980s | Space game | R G Walters | Microbee | honeysoft_family_favourites_t04.dsk and games_8_ds80.dsk |
|
Galaxian | 1980s | Arcade game | S & M Tennant | Mytek Computing | games_5_ds80.dsk |
|
Galaxian 2 | 1980s | A hires game where you have to shoot the leering aliens before they get to your level. | Lutton | | |
|
Galaxy | 1980s | Space game | | Microbee | honeysoft_penny_arcade_t04.dsk |
|
Galaxy Invasion | 1980 | TRS80 action game converted to run on the Microbee. | Bill Hogue & Jedd Konyu | Big Five Software | galaxy.bee and arcade_1_ds80.dsk and games_8_ds80.dsk |
|
Galaxy Invasion Plus | 1982 | TRS80 action game converted to run on the Microbee. | Bill Hogue & Jedd Konyu | Big Five Software | galinvp.bee |
|
Galaxy Trek | 1980s | Space text adventure, | | | adventure_4_ds80.dsk |
|
Gaps | 1988 | Designed for infants with large text and only 3 keys to operate, it includes Gaps and segments of the alphabet, gaps in a number line, gaps in a table series and gaps in an addition calculation and gaps in a subtraction calculation. | | Microbee | |
|
Gendom | 1980s | Game of Dominoes | Keith Wood | | games_demo_ds80.dsk |
|
General Hospital | 1983 | A fun text adventure, where you are the doctor. | | | adventure_3_ds80.dsk |
|
General Ledger | 1980s | This program was prepared by an accountant for use by accountants in preparing clients' records. Because of the many professional features the program contained, and the ease with which it could be used by, for example, club secretaries or even the average householder in keeping a cheque account or tax return records, we have released it onto the general market. The program is menu driven. | | Microbee | | Yes
|
Genetic | 1988 | The simulatiof populatigenetics as applied to rabbits and myxomacosis, fickle cell anaemia, the evolutiof gene frequencies and lethal genes. | Russell Pennell | Hawkesbury Software | |
|
Genetics | 1983 | Two related programs for Biology and Science students covering the experiments of Gregor Mendel. Students can simulate breeding conditions over several generations to determine the distribution of various inherited characteristics. | S Weiss | Microbee | honeysoft_science_tutorial_vol_1_t04.dsk |
|
Genius | 1983 | The computer has secretly arranged a series of coloured pegs. You must try to match the sequence from the clues given, in less than 10 moves. | | Microbee | |
|
Geograbee | 1980s | This program features superb sound and graphics as it tests your knowledge of continents, oceans and countries. Attempt to beat the time limit and obtain a perfect score of 560 points by identifying the locations on the maps. | Adam Pierce | Microbee | honeysoft_social_studies_t04.dsk and geograbee_ds40.dsk |
|
Geography - Towns of NSW | 1980s | Quiz towns of NSW game. | | | bernie_nichols_science.dsk |
|
Geo-Tech Drawing 1 | 1983 | This series is designed to assist students with geometrical and technical drawing. | Peter Norman | Microbee | honeysoft_technical_drawing_t04.dsk |
|
Geo-Tech Drawing 2 | 1983 | This series is designed to assist students with geometrical and technical drawing. | Peter Norman | Microbee | honeysoft_technical_drawing_t04.dsk |
|
Geo-Tech Drawing 3 | 1983 | This series is designed to assist students with geometrical and technical drawing. | Peter Norman | Microbee | honeysoft_technical_drawing_t04.dsk |
|
Geo-Tech Drawing 4 | 1983 | This series is designed to assist students with geometrical and technical drawing. | Peter Norman | Microbee | honeysoft_technical_drawing_t04.dsk |
|
Get Me To The Church On Time | 1992 | Follows on from 'First Past the Post'. Get ready for your wedding! Text adventure. | Gareth Pitchford | Adventure Workshop | adventure_15_ss80.dsk |
|
Ghost Hunter | 1981 | TRS80 action game converted to run on the Microbee. | Dubios & McNamara | | ghost_hunter.zip |
|
Ghost Town | 1981 | An adventure where you must explore a once-thriving mining town in search of the 13 hidden treasures. With everything from rattlesnakes to runaway horses. | Scott Adams | Adventure International | scott_adams_adventures_ds80.dsk |
|
Global Search | 1982 | Tutorial program | Garry Smith | Microbee | Microbees PCG Sampler cassette |
|
Gobang | 1983 | Game. Can you get 5 O's in a row before the Microbe does? | | | games_5_ds80.dsk |
|
Godlyn Maths Adventure #1 | 1980s | Containing maps, score sheets, book of hints and four tutorials. The player must reach Haftstone Castle struggling through swamps and forests. | | Bendata | |
|
Godlyn Maths Adventure #2 | 1980s | Having reached Haftstone Castle, the player must explore the corridors and vaults, answering math questions before proceeding. Again, four tutorials are included. | | Bendata | |
|
Godlyn Maths Adventure #3 | 1980s | The player is going through the Catacombs of Colloden and has to solve problems involving formulas, triangles, graphs, algebraic equations and temperature. | | Bendata | |
|
Gold | 1980s | Gold in them there Skyscrapers. TRS80 Adventure game converted to run on the Microbee. | Peter Dassow | | games_8_ds80.dsk |
|
Gold-Dust Island | 1984 | Gold-Dust Island is a simulation that provides students with an opportunity to develop skills in cooperative behaviour, problem solving and effective communication. Directly related to the major curriculum concerns of social science courses, it can be used with secondary or upper primary students in a small group. | Gerald Prest- Microbee version | Jacaranda Wiley Ltd | jacaranda_golddust_island_ds40.dsk and education_9_ds80.dsk | Yes
|
Golden Baton, The | 1981 | 1st Mysterious Text Adventure | Brian Howarth | Molimerx | brian_howarth_adventures_ss80.dsk |
|
Golden Idol | 1980s | A text adventure. Can you find the Golden Idol in the cave ? | | | games_9_ss80.dsk |
|
Golden Voyage | 1982 | An adventure where the king lies near death in the royal palace. You have only three days to bring back the elixir needed to rejuvenate him. Journey through the lands of magic fountains, sacred temples, stormy seas and gold, gold, GOLD! | Scott Adams & William Demas | Adventure International | scott_adams_adventures_ds80.dsk |
|
Golf | 1980s | Golf | Chris Dalitz | | games_3_ds80.dsk |
|
Golf | 1983 | Game of golf with hi-res graphics. | Chris Dalitz | | |
|
Gorge of Death | 1984 | A real time graphics adventure game. | G Swan | | |
|
Gorilla Maths | 1982 | Based on the Krazy Kong game, you must answer each maths problem before the barrels rolled by the gorilla hit the boy. | John Grimley | Microbee | honeysoft_learning_can_be_fun_numbers_t04.dsk & honeysoft_demonstration_disk_t02.dsk |
|
Grand Prix | 1984 | A game of reflexes, fast and furious. | | Mytek Computing | |
|
Grand Prix | 1984 | Simple car racing game. | T B Knowler | | |
|
Graph | 1983 | Educational Program | A O'Leary | Microbee | honeysoft_science_tutorial_vol_2_t04.dsk |
|
Graph Analyser | 1983 | A graph analyser program. | A O'Leary | | bernie_nichols_graphics.dsk |
|
Graph Plotter | 1982 | Educational Program | Andrew Hunt | Digital Concepts | education_6_ds80.dsk |
|
Grapher | 1984 | Graphing program | Richard Larkin | | Richard Larkin tapes |
|
Graphic Lander | 1983 | Find a suitable landing site for your lunar module and get it down in one piece. | Stephen Hearn | Microbee | honeysoft_arcade_games_vol_2_t04.dsk |
|
Graphic Life Toolkit | 1983 | This version of Conway's LIFE is oriented towards easy creation of the various starting shapes. You may either use predefined shapes from the library or draw them directly using cursor control, or you can specify individual cells by address co-ordinates. | Andrew McBurnie | Microbee | honeysoft_strategic_games_vol_1_t04.dsk | Yes
|
Graphic Maze (Ewigkeit Dungeons) | 1980s | Dungeons maze | Tim Cooper | Microbee | honeysoft_kids_pack_vol_1_t04.dsk |
|
Graphic Painter | 1980s | A graphics program. | | | bernie_nichols_graphics.dsk |
|
Graphic Wordbee | 1985 | Graphic Wordbee has the facility for loading both text and graphics into Wordbee, and printing out the complete file, with both the text and the graphics being printed. The only command that is new to Graphic Wordbee over standard Wordbee is the "G"command. | Ron Harris | Microbee | microbee_graphic_wordbee_ds40.dsk | Yes
|
Graphics Demo | 1984 | An interesting and educational program to demonstrate the Microbe's graphics using the PLOT command and drawing spirals and rectangles. | Roger Perry | Microbee | the_winners_ss80.dsk |
|
Graphics Editor | 1980s | A graphics editor. | | | bernie_nichols_graphics.dsk |
|
Graphics Editor for PrintMaster | 1988 | Modify your Printmaster graphics easily or create your own pictures for use within all Printmaster documents with this powerful utility program. | | Triple R | printmaster_graphics_editor_ds80.dsk |
|
Graphics Games Tools | 1982 | Design shapes, save to tape and modify character sets. | Michael Fackerell | | education_11_ss80.dsk |
|
Graphics Screen Dump | 1986 | This utility will provide a screen dump of whatever is drawn the screen - text, graphics etc | | Goodison Software | |
|
Graphics Tutorial | 1984 | A series of tutorials to explore the Graphics capabilities of the Microbee. | | Mytek Computing | |
|
Graphs 1 | 1982 | Educational Program | Colin Woodley | Edsoft | education_3_ds80.dsk |
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Graphs 2 | 1982 | Educational Program | Colin Woodley | Edsoft | education_3_ds80.dsk |
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Graphs 3 | 1982 | Educational Program | Colin Woodley | Edsoft | education_3_ds80.dsk |
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Graphs and Temperatures | 1987 | A temperature changing educational program. | Cheryl Goding | | cheryl_goding_demo_disk_ds40.dsk |
|
Graphtalk | 1987 | Produces pie charts, bar charts, and line and symbol chart graphs. You can choose to type the data in directly or import the data from a spreadsheet such as Multiplan. With its own powerful "graphics language" Graftalk can be used for the most demanding of applications or to quickly produce a bar graph of class enrolments. | | Fagan Microprocessor Systems | |
|
Great Australian Car Rally, The | 1985 | A program that develops logical thought and planning, Car Rally is a comprehensive program which includes map reading and computation skills. Each player or team must prepare for and subsequently complete, four legs of a car rally event that traverses Eastern and Central Australia. | Alan Goodison | Goodison Software | games_5_ds80.dsk and goodison_education_01_ds80.dsk |
|
Great Tygron Hunt, The 1 | 1987 | As a courageous adventurer, you find yourself beset with an important, but extremely perilous, quest! You must scour the land in search of the dreaded Tygron, which is terrorizing the inhabitants of the village. | Cheryl Goding | | cheryl_goding_demo_disk_ds40.dsk |
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Great Tygron Hunt, The 2 | 1987 | As a courageous adventurer, you find yourself beset with an important, but extremely perilous, quest! You must scour the land in search of the dreaded Tygron, which is terrorizing the inhabitants of the village. | Cheryl Goding | | cheryl_goding_demo_disk_ds40.dsk |
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Greek Fonts for Simply Write | 1988 | An alternate set of Greek character fonts to be used within the Simply Write Word-processing program. | | Triple R | |
|
Greek Maths & Logic Games | 1988 | A series of maths and logic games in Greek. | | Triple R | |
|
Gremlins Fractions | 1980s | Educational Program | | Microbee | education_9_ds80.dsk |
|
Gremlins Money | 1980s | Educational Program | | Microbee | education_9_ds80.dsk |
|
Gridfire | 1983 | Played in a grid, where you attempt to destroy the monsters as they enter the grid and track you down. | Vaughan Clarkson | Microbee | honeysoft_arcade_games_vol_2_t04.dsk & arcade_1_ds80.dsk |
|
Grooble Grab | 1984 | A game where you have to grab 7 Groobles in as short a time as possible. | Ben Brown | APC Magazine July 1984 | |
|
Grooble Grab - Chalkboard | 1984 | A game where you have to grab 7 Groobles in as short a time as possible. This is a modified Chalkboard Version only. | Ben Brown | APC Magazine July 1984 | arcade_1_ds80.dsk |
|
Grotnik Wars | 1984 | Grotnik Wars is a space shooter played from a first-person perspective. The player flies through space and moves a crosshair across the screen with the aim of shooting down a number of enemy fighters. | | Grotnik Software | arcade_1_ds80.dsk and grotnik_wars_ds40.dsk |
|
GT Mark | 1988 | A menu-driven program that allows you to keep records of up to 350 students. | | GT Software | |
|
Guard | 1988 | Games to develop strategic thinking for the Secondary school. | | N. E. Ware | |
|
Guess the Number | 1983 | Game with three levels of play. | T B Knowler | | |
|
Gusher | 1980s | Balcones/Xerox Oil Gusher game. | | | games_4_ds80.dsk |
|
Guss's Death | 2004 | An Exercise in Interactive Fiction. | Kyle Frownfelter | | |
|
Haftstone Castle | 1985 | You must pit your wits and skills against many monsters, traps and ambushes set for you by the forces of evil which are ever present in the realms of adventure! | Cheryl Goding & Peter Lynch | Bendata | cheryl_goding_demo_disk_ds40.dsk |
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Halloween Harry | 1985 | You must seek and destroy an evil witch who with her ghost and ghoul accomplices has taken over a 13 room building. | John Passfield | Microbee | honeysoft_arcade_games_vol_4_t03.dsk |
|
Halving a Number | 1982 | Educational Program | M M D | Microbee | Microbee Educational Package Vol 2 Side A and mmd_educational_ss80.dsk |
|
Hammurabi | 1980s | Educational game requiring lots of reading and development of strategies. | David Crawford | Primug | education_2_ds80.dsk |
|
Hang Man | 1985 | Educational Program | Michael Sode | J and H Beesware | beesware_word_study_ss80.dsk and jandhbeesware_03_ds40.dsk |
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Hang Man | 1982 | Educational Program | J M F | | education_6_ds80.dsk |
|
Hangman | 1986 | This adaptation of the age-old word game is very well presented with good graphics in a game situation for one or more players. | Barrier Microbee User Group | Goodison Software | education_8_ds80.dsk and goodison_education_01_ds80.dsk |
|
Hangman | 1983 | Educational game | Lindsay R Ford | Dreamcards | dreamcards_hangman_ss80.dsk |
|
Hangman | 1980s | Simple game of Hangman using ASCII only. | | | games_4_ds80.dsk |
|
Hangman | 1980s | Game of hangman, use lower case only. | | | bernie_nichols_spelling.dsk |
|
Hangman | 1983 | Game of hangman. | Mal Whitfield | Flying Fox Computing | |
|
Hangman - Colour 1 | 1980s | Game of Hangman, with good use of colour and PCG graphics. | Jim Wade | | education_11_ss80.dsk |
|
Hangman - Colour 2 | 1980s | Game of Hangman, play against the Computer or someone else. | Jim Wade | | education_11_ss80.dsk |
|
Hat | 1983 | A program that draws a 3D hat in either Hires or Lores to the screen. | Mark Firus | | |
|
Hello Demonstration | 1982 | Educational program | M M D | Microbee | Microbee Educational Package Vol 2 Side A |
|
Herd | 1980s | Herd management simulation. | Russell Pennell | Hawkesbury Software | |
|
Hermitage, The | 1989 | You take the role of a medieval monk. The archbishop has commanded you to journey into the mountains, where a mysterious hermit lives. Your task is to kill him, as he is actually the reincarnation of the devil. Text adventure. | Anthony Collins | Adventure Workshop | adventure_14_ds80.dsk |
|
Hex | 1988 | Games to develop strategic thinking for the senior Primary. | | N. E. Ware | |
|
Hex/ASCII Dumper | 1982 | Memory dumper | | Microbee | Microbee Demonstration Tape Side B |
|
High Mountain | 1984 | Text adventure converted from Spectrum to Microbee. | P Braithwaite | | adventure_1_ds80.dsk |
|
High Roller | 1983 | Dice game | John Brock | Dreamcards | |
|
Hiplot | 1985 | Bar, Point and Line Graph Plotter. | David S Rapson | | hiplot_ds40.dsk |
|
Histribee | 1980s | Following the excellent geography program "Geograbee" comes Histribee. This program should prove popular with all age groups. It is well devised and teaches details of our early explorers. Maps of each area are drawn and the explored path is drawn on the map. | Adam Pierce | Microbee | education_5_ds80.dsk and honeysoft_social_studies_t04.dsk |
|
Hit the Hurkle | 1982 | The computer hides the Hurkle on a 10 x 10 matrix. The object of the game is to locate the Hurkle in the least number of guesses. | Craig Barrett | Microbee | | Yes
|
Hitch Hikers Guide to the Galaxy | 1980s | Text Adventure. In a world based on Douglas Adams' classic novel your challenge is to collect five artefacts and take them to the public bar. | C D Roberts | | adventure_4_ds80.dsk |
|
Hitchhikers Guide to the Galaxy, The | 1984 | A science fiction text adventure where you follow the adventures of Arthur Dent, a hapless Englishman, although the story also follows the adventure of other major characters. | Douglas Adams | Infocom | adventure_9_ds80.dsk |
|
Hi-tech C Compiler | 1988 | Programming Language. An all Australian high performance C compiler for the Microbee. | | Hi-Tech Software | hitech_c_z80_v1.40_ds80.dsk & hitech_c_z80_v3.09_ds80.dsk | Yes
|
Hoards of the Deep Realm | 1987 | Arcade Platform game. Disk models ver 1.0 & 1.1 Microbee 256TC for ver 1.1t | Vaughan Clarkson, with Ron Harris, Chris Clarkson, Colin May, Robert Price, Paul Mattiussi, Jason May & Geoff Crick | Microbee | hoards_of_the_deep_realm_1.1_ds40.dsk and games_5_ds80.dsk | Yes
|
Hoards of the Deep Realm Demo | 1987 | Arcade Platform game. A 2 level demo of the game | Vaughan Clarkson, with RHarris, Chris Clarkson, Colin May, Robert Price, Paul Mattiussi, JasMay & Geoff Crick | Microbee | honeysoft_256tc_demo_disk_t04.dsk |
|
Holiday, The - Part 1 | 19?? | Text adventure - Part 1 | Edmund J Spicer | | adventure_11_ss80.dsk |
|
Holiday, The - Part 2 | 19?? | Text adventure - Part 2 | Edmund J Spicer | | adventure_11_ss80.dsk |
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Holiday, The - Part 3 | 19?? | Text adventure - Part 3 | Edmund J Spicer | | adventure_11_ss80.dsk |
|
Hollywood Hijinx | 1986 | A text adventure. Hollywood Hijinx begins with you being dropped off in front of a dark house, not to far from Hollywood ... | Dave Anderson and Liz Cyr-Jones | Infocom | adventure_6_ds80.dsk |
|
Home Budget | | Provides a comprehensive aid to budgeting and home finance, files & records are maintained for all types of expenditure & can be added to or deleted. Annual expenditure is detailed with a bar graph. Ideal too, for teaching the principles of home budgeting. | | Goodison Software | goodison_education_02_ds80.dsk |
|
Home Economics | 1980s | A grogram covering diet analysis and the food table. | | Wesoft | home_economics_ds40.dsk |
|
Hometown : a local area study | 1985 | Hometown simplifies the task of conducting social surveys. Intended audience is Social Studies and Geography students from Upper Primary to Tertiary level. | Gary Wegner | Active Leaning Systems | | Yes
|
Homonyms | | A series of homonym pairs to be typed into sentences | | J and H Beesware | jandhbeesware_02_ds40.dsk |
|
Hopper | 1983 | A Frogger type game. | Brad Robinson | Dynamic Software (AUSBUG) | hopper.bee |
|
Hoppy | 1981 | TRS80 action game converted to run on the Microbee. | Dubious & McNamara | | hoppy.bee |
|
Horse Race | 1980s | A TRS-80 program published by the Australian Newspaper for the serious gambler. You need to enter the race data each week. | converted to Microbee by E van Bommel | Australian newspaper | horse_race.wav |
|
Horse Race | 1980s | Your at the Race Track and with $100 ready for 8 races. | George Georgiou | Your Computer Pocket Programs | |
|
Hounds of Hell - Part 1 | 1991 | Horror text adventure | Peter Clarke | Adventure Workshop | adventure_11_ss80.dsk |
|
Hounds of Hell - Part 2 | 1991 | Horror text adventure | Peter Clarke | Adventure Workshop | adventure_11_ss80.dsk |
|
House of Frankenstein | 1980s | Text Adventure. This thrilling tale takes you into the gruesome world of cadavers, deserted old mansions, cemeteries, abandoned windmills, werewolves, and the creature! This is an adventure to chill your blood! | Conal Walsh | Microbee | MBUG #089 & adventure_1_ds80.dsk |
|
Household Budget | 1984 | A Household Budget program with contains both graphics (optional) and some clever figure positioning ideas. | Brad Gary | Microbee | the_winners_ss80.dsk |
|
How Many | 1980s | Educational Program | John S Malbon | Swan Marsh Primary School | education_2_ds80.dsk |
|
Humblebee Geography 1 | 1987 | Educational Program - NEW ZEALAND; AUSTRALIA | Peter V Wardrop & Graham G Williams | Town & Country Computers | humblebee_geography_01_ss80.dsk |
|
Humblebee Geography 2 | 1987 | Educational Program - JAPAN; ANTARCTICA | Peter V Wardrop & Graham G Williams | Town & Country Computers | humblebee_geography_02_ss80.dsk |
|
Humblebee Geography 3 | 1987 | Educational Program - BRITISH ISLES; CHINA/INDIA | Peter V Wardrop & Graham G Williams | Town & Country Computers | humblebee_geography_03_ss80.dsk |
|
Hurkle | 1984 | Try and find me in as little moves as possible by entering in co-ordinates representing places on the number line or grid. | Michael Sode | J and H Beesware | jandhbeesware_02_ds40.dsk |
|
Hustle | 1982 | Steer your ship to hit randomly appearing targets. Each hit will increase the size of your ship by the value of the target. Try to score as many points as possible before you are too long to get out of your own way. | Andrew Smith - Originally by Peter Trefonas JUN 78, for TRS-80 Additional mods RCH 20/5/83 | Microbee | honeysoft_arcade_games_vol_1_t04.dsk & MBUG #089 |
|
Hydrocarbon Pics | 1980s | Structural Formulae of Hydrocarbons. | Russell Pennell | Hawkesbury Software | |
|
Hyperdrive | 1983 | Your space craft is locked steady by a powerful laser beam. Therefore your mission is to deactivate this beam and free yourself from the stranded craft. | John Hardy & Ken Stone | Dreamcards | |
|
Hyperdrive II | 1983 | You find yourself aboard a strange alien spacecraft, trying to free your own spaceship that has been drawn to the alien ship by a long range tractor beam. Solve the mystery of this deserted (?) craft. | John Hardy & Ken Stone | Dreamcards | games_5_ds80.dsk |
|
Hyperspace | 1984 | Game that uses keyboard or joystick. | T B Knowler | | |
|
Ice Cream Tree, The | 1980s | Educational program similar to Lemonade Stand. | | Microbear | |
|
Icon | 1989 | A program to Edit the Icons used in SHELL.SYS to better suit your needs. Also comes with ICONINST.COM to setup ICON.COM for the different versions of SHELL.SYS. | Kalvis Duckmanton | | icon_editor_ss80.dsk | Yes
|
Identikit | 1987 | Uses menus to allow the child to quickly create almost any face from 56 facial parts and then to print them out, along with relevant information, as either a Wanted, Reward, Police or Book News Poster. | | Kerwin Software | |
|
Identikit Faces | 1987 | Use with Identikit to extend your library of facial parts. This disk contains 56 all new pieces. | | Kerwin Software | |
|
I-Do | 1988 | Presents a computer awareness program. I-Do shows you how to use and communicate with computers. | | Greymatter Software | |
|
I-J Vectors | 1983 | Educational Program | A J Parr | Microbee | honeysoft_bee_scientist_vol_1_t04.dsk |
|
Inequalities | 1980s | You are given a series of graphs of inequalities and your task is to select the correct inequality for each graph. | | Denham Software | denham_03_ds80.dsk |
|
Infant Package | 1982 | Educational Program | M M D | Microbee | Microbee Educational Package Vol 1 Side A |
|
Infidel | 1983 | A text adventure where you like to think of yourself as a bold and adventurous soldier of fortune, daring to brave the perils of the Egyptian Desert in search of a great lost pyramid. In fact, you're a small-time explorer, and you've just been marooned by your crew. | Michael Berlyn | Infocom | adventure_8_ds80.dsk |
|
Infocom Trainer 1 | 1984 | Infocom Interactive Adventure tutorial 1 featuring Zork, Infidel, Planetfall and The Witness. | Marc Blank | Infocom | adventure_2_ds80.dsk |
|
Infocom Trainer 2 | 1987 | Infocom Interactive Adventure tutorial 2, featuring Zork, Leather Goddess of Phobos and Trinity. Also a Wishbringer tutorial. | Marc Blank | Infocom | adventure_2_ds80.dsk |
|
Information Express | 1986 | Microshell for connecting to AUSTPAC service that was run by Telecom (Telstra). | Raymond Han | Microbee | information_express_v1.2_ss80.dsk |
|
Insane | 1988 | Games to develop strategic thinking for the Secondary school. | | N. E. Ware | |
|
Insanity | 1983 | Those instant insanity blocks are back!!! Try to arrange them so that all sides show the same colours (before you go insane). The game has various levels of difficulty. | | Microbee | games_8_ds80.dsk |
|
Instant Insanity | 1980s | Educational game | | Microbee | honeysoft_colour_sampler_vol_1_t04.dsk Vol1 |
|
Institute, The | 1981 | A graphical text adventure converted to run on the Microbee. After being locked up in a mental institute, you discover that you can escape by using psychedelic drugs. These take you to a variety of interlinked locations, including a jungle and the deck of the sinking Titanic. | Jyym Pearson | Med Systems Software | adventure_1_ds80.dsk |
|
Insurance Inventory | 1984 | A cute, efficient, method of storing data items, serial numbers, values, locations, etc. to assist it determining insurance needs. | | Microbee | |
|
Inter-stellar Mines Corporation | 1986 | Interstellar game. | Cheryl Goding | | cheryl_goding_demo_disk_ds40.dsk |
|
Interstellar Postman | 1980s | As the interstellar postman, you are required to guide your space craft on a journey to the pre-selected star. To avoid collisions with the various obstacles along the flight, you must continually reprogram your flight computers by correctly answering mathematical problems | Brett Miller | Microbee | honeysoft_learning_can_be_fun_more_t04.dsk |
|
Into the Mystic | 1991 | Text adventure. | Anthony Collins | River Software | adventure_14_ds80.dsk |
|
Intro to Millikan | 1982 | Educational Program | Stephen Robinson | Microbee | honeysoft_bee_scientist_vol_1_t04.dsk |
|
Introductory Data Processing | 1988 | Designed to provide students with an introduction to the information processing capabilities of a microcomputer. | | Wesoft | introductory_data_processing_ds40.dsk | Yes
|
Introductory Trigonometry | 1988 | A series of programs designed to introduce students to the concepts of sine, cosine and tangent functions. | | Denham Software | |
|
Inventors | 1985 | Educational Program | | Microbee | honeysoft_social_studies_oracle_t04.dsk |
|
Inverted Comma Tutorial | 1983 | Inverted Commas Tutorial | | J and H Beesware | jandhbeesware_02_ds40.dsk |
|
Invisible Turtle | 1984 | A Logo type program. | Bernie Nichols | | bernie_nichols_graphics.dsk |
|
Invoice Master | 1980s | Accounting program | | | |
|
Invoice Writer | 1980s | Allows updating of Product and Client file. Printer required. | | | |
|
ISBOK Adventure | 1985 | Text Adventure | Richard Larkin | | richard_larkins_games_ss80.dsk and isbok_ss80.dsk | Yes
|
Island Adventure - Story so Far | 1985 | Text Adventure. Part 2 of a trilogy with Part 1 and Part 3 | Paul Smith | Microbee | honeysoft_adventures_vol_2_t04.dsk and adventure_4_ds80.dsk |
|
Island Adventure Part 1 | 1985 | In this conversational adventure you commence play on the wreck of a ship, which has foundered on an apparently deserted island. As an adventurer, you were part of an expedition in search of a legendary treasure and must now find the means to escape from this predicament and continue your search. | Paul Smith | Microbee | honeysoft_adventures_vol_2_t04.dsk and adventure_4_ds80.dsk |
|
Island Adventure Part 2 | 1985 | This adventure continues from part one. Having escaped from the island on which your ship was wrecked, you continue your search for Blackbeard's treasure. This adventure also has an on screen map whilst you explore the island. | Paul Smith | Microbee | honeysoft_adventures_vol_2_t04.dsk and adventure_4_ds80.dsk |
|
Island, The | 1985 | While coming back to Britain after a long sojourn in the Far East you took passage on an old tramp steamer to cross the Pacific. You have been shaken out of your bunk by a tremendous explosion forward and lost consciousness. Text adventure | Ken N Bond | | adventure_14_ds80.dsk |
|
Jade Stone, The - Part 1 | 1987 | Nulom to Vibran - Text adventure. | Linda Wright | Adventure Workshop | adventure_16_ss80.dsk |
|
Jade Stone, The - Part 2 | 1987 | Vibran to Kradoom - Text adventure. | Linda Wright | Adventure Workshop | adventure_16_ss80.dsk |
|
Jail Bait | 1984 | Involves a gang of thieves planning a "bank job". You will go to jail unless you know your maths here. | | Microbee | |
|
James Bond Adventure | 1980s | Listed as #13, but it is not known which series it was part of. Text adventure. | | | adventure_17_ss80.dsk |
|
Jeksil's Revenge | 1985 | Text Adventure where you are rudely awakened one dark night by a band of townspeople hammering on your front door. They beseech you to aid them. You are, they have been assured, an adventurer of incomparable skill and daring. An evil sorcerer, Jeksil, has returned to seek revenge on those who banished him many years ago. Within 96 hours he will unleash wholesale chaos on the entire land, none will be spared. With a few misgivings you agree to try and stop the sorcerer...(and maybe find some treasure along the way!) | John Maling | | adventure_1_ds80.dsk |
|
Jewels of Sancara Island, The | 1988 | Text Adventure where you wash up on a mysterious island. You have to find the Jewels of Sancara Island and escape! With sound and some graphics. Wasn't publicly available. Jewels of Sancara Island survived in print out form originally but has since been compiled successfully. | Matthew Hall | Never published | jewels_of_sancara_island_ss80.dsk |
|
Job | 1983 | Job contains the details on 1,600 occupations. You make the choices about what you want in a job, and the program shows you a list of occupations that match. An ideal aid for Careers Teachers. | | Educational Software Pty Ltd | job_ds40.dsk |
|
Journey Through Barmoth | 1984 | A subtle text adventure set in ancient times. Hunt down the dreaded Spectre amidst magic and mystery! No trick scenes - just a clever plot that will keep your students enthralled for months! | Shane Debney | Dreamcards | |
|
Joysub | 1986 | A mini arcade game. Use the joystick to hover the helicopter over the periscope of the enemy submarine and press the fire button to drop your depth charge. The height of the helicopter determines the depth at which the charge explodes. Miss too many times and the enemy may shoot back with deadly accuracy. | | Microbee | |
|
Joywrite | 1988 | Requires a joystick as a pointer, and is designed for physically handicapped children or students with poor fine motor co-ordination. | | Goodison Software | |
|
Juggler | 1985 | Drill & practice with the graphic reward of a juggler displaying his skills. | | Microbee | education_8_ds80.dsk and goodison_education_02_ds80.dsk | Yes
|
Juke Box | 1984 | A program is menu driven where you select to play from 8 well known tunes. | Allan Campton | Microbee | the_winners_ss80.dsk |
|
Jumble | 1980s | Word organisation | Russell Pennell | Hawkesbury Software | |
|
Jumble | 1988 | Spelling of sight words from a chosen list where the word is presented in a jumbled form. | | Microbee | |
|
Jumbled Sentences | 1984 | Reading exercise, a very flexible package for the primary classroom. | | J and H Beesware | jandhbeesware_03_ds40.dsk and bernie_nichols_language_arts.dsk |
|
Jumper | 1980s | A simple game where you try to jump the furtherest. | | | |
|
Jumpman | 1980s | Simple arcade game | Mark Cocquio | Superior Software | Superior Software Disk 1 |
|
Jungle Raiders | 1981 | TRS80 action game converted to run on the Microbee. | Dubios & McNamara | | jungle_raiders.zip |
|
Junior Match Maker | 1985 | In this game you have to match items on the board. Choose a letter and an item will appear. Try and find its match elsewhere on the boards. | | | |
|
Justle | 1983 | A rewrite of the popular game of HUSTLE It has been considerably enhanced and you now have three lives in your attempt to become the top scorer in this highly addictive game. | Andrew Smith | Microbee | honeysoft_arcade_games_vol_2_t04.dsk and honeysoft_joystick_games_vol_1_t04.dsk |
|
Kalah | 1988 | Games to develop strategic thinking for the senior Primary. | | N. E. Ware | |
|
Keplers Law | 1983 | An introduction to Kepler's Law of planetary motion, with the tutorial being in the form of a "Doctor Who" story. | S & M Robinson | Microbee | honeysoft_bee_scientist_vol_1_t04.dsk & bernie_nichols_science.dsk |
|
Key Panic | 1986 | An exciting way to introduce students and teachers to the keyboard. Speed up your typing by saving your spaceship against the dreaded letter bombs. Includes upper & lower case. | C A Sinclair | Goodison Software | goodison_words_ss80.dsk and goodison_education_02_ds80.dsk and c_a_sinclair_educational_disk_ds40.dsk |
|
Key/Screen Editor | 1983 | Screen editor. Two versions, one for 16k Microbees and one for 32k Microbees | John McIntyre | Paradigm Electronics | ROM | Yes
|
Keyboard Ducks | 1986 | Keyboard Ducks is a typing tutorial for infants. Simply press the letter indicated, including the concept of the shift key for capitals. | | Goodison Software | education_8_ds80.dsk and goodison_education_02_ds80.dsk |
|
Keyboard Tutorial | 1983 | Good tutorial on the layout and use of the Microbee keyboard. | Harry Klose | | |
|
Keyboard Tutorial | 1985 | Tutorial on the Microbee keyboard. | | J and H Beesware | jandhbeesware_02_ds40.dsk |
|
Keyboard Tutorials | 1980s | Two tutorial programs on the use of the keyboard, which explain the use of the special function keys, such as delete, backspace, reset, return, shift, lock etc. An ideal program for beginners. | | Microbee | |
|
Keyword Search | 1984 | Training in the selection of keywords for library research. | | J and H Beesware | jandhbeesware_03_ds40.dsk |
|
Kidprog | 1980s | Three arcade style games which promote hand eye co-ordination. A small story is supplied to give the child a reason for playing the games. | | Gee Software | |
|
Killer Bees | 1983 | A semi-graphic text adventure game. Save Australia from swarms of deadly bees. | David Radnell & David Williams | Dreamcards | games_3_ds80.dsk |
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Killer Beetles | 1981 | TRS80 action game converted to run on the Microbee. | Dubios & McNamara | | killer_beetles.zip |
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Kilopede | 1983 | Arcade game | Matthew Hickey | Mytek Computing | arcade_1_ds80.dsk and ghostmuncher_kilopede_ds40.dsk |
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Kinematics | 1984 | This program is designed to aid in the study of uniformly accelerated motion. It consists of three parts. | | Microbee | honeysoft_microbee_air_track_t04.dsk & bernie_nichols_science.dsk |
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King | 1982 | You are the King of a small island and you must decide its fate. | JMF | | games_8_ds80.dsk |
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King Kong | 1983 | Arcade game | N Martin | Mytek Computing | arcade_1_ds80.dsk |
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King Tut | 1980s | Arcade game | S Tennant | | arcade_1_ds80.dsk |
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Kings and Catapults | 1985 | Text Adventure | R Panter | | adventure_5_ds80.dsk |
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Kings and Catapults II | 1985 | Text Adventure | R Panter | | adventure_5_ds80.dsk |
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Knockout | 1985 | Infant grade like Hangman | C A Sinclair | Nectar Software | c_a_sinclair_educational_disk_ds40.dsk |
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Koala | 1988 | A table's drill program with 5 speeds. Answer the questions quickly and the koala climbs the tree. Too slow and he starts to slide back down. | | Nectar Software | |
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Kono | 1988 | Games to develop strategic thinking for the younger ones. | | N. E. Ware | |
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Kung Fu | 1983 | Text Adventure | JMF | | adventure_1_ds80.dsk |
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Labmak | 1980s | A 5 line Label generator program for the Microbee DP-100 printer. Menu driven. | | Hammosoft | label_maker_ss80.dsk |
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Laboratory Pics | 1980s | Tests knowledge of symbols for laboratory equipment | Russell Pennell | Hawkesbury Software | |
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Labarinth | 1980s | Draws Hires Maze on screen which you need to move through. | | | games_8_ds80.dsk |
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Labyrinth | 1983 | Draws in Hires a 3D Labyrinth (Maze) for you to escape from. Large mazes computing time can be very long. | Otto Tipka | | |
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Ladder | 1982 | A CP/M platform game using ASCII characters only. | | Yahoo Software | arcade_1_ds80.dsk |
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Land of Lex - 1 | 1983 | Educational game | John Grimley | Microbee | honeysoft_learning_can_be_fun_words_t01.dsk and bernie_nichols_language_arts.dsk |
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Land of Lex - 2 | 1983 | Educational game | John Grimley | Microbee | honeysoft_learning_can_be_fun_words_t01.dsk and bernie_nichols_language_arts.dsk |
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Language 1 | 1980s | A word meaning program - Words that get Mixed Up. | | J and H Beesware | jandhbeesware_02_ds40.dsk |
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Large Display | 1984 | Educational Program. Program in ETI magazine June 1984 page 88 | H Beilharz | | education_4_ds80.dsk |
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Large Figure Addition | 1983 | Educational Program | Don Howard | J and H Beesware | goodison_spelling_ss80.dsk and goodison_education_03_ds80.dsk and jandhbeesware_02_ds40.dsk |
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Large Figure Subtraction | 1983 | Educational Program | Don Howard | J and H Beesware | goodison_spelling_ss80.dsk and goodison_education_03_ds80.dsk and jandhbeesware_02_ds40.dsk |
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Larry the Lemming's Urge for Extinction | 1992 | Text adventure. | Richard Ng & The Spud | Adventure Workshop | adventure_16_ss80.dsk |
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Laser Blazer | 1984 | A pulsating, variable length "death ray" rotates slowly around the field of play. Use the keyboard to manoeuvre your player to contact targets which appear at random locations the screen. | Brad Robinson | Microbee | honeysoft_arcade_games_vol_3_t04.dsk |
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Laser the Invaders | 1982 | Educational Program where players make up their own number sentences to make the answers. | J C Bennett | Bendata | goodisons_mathmatics_ss80.dskand goodison_education_03_ds80.dsk |
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Lastpost | 1980s | Plays the Lastpost. | | | education_4_ds80.dsk |
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Latin Square Puzzles 1 | 1980s | A series of 3 puzzles with simple rules but thought and planning are required for success. May be played in pairs or solo. | | J and H Beesware | jandhbeesware_01_ds40.dsk |
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Latin Square Puzzles 2 | 1980s | A series of 3 puzzles with simple rules but thought and planning are required for success. May be played in pairs or solo. | | J and H Beesware | jandhbeesware_01_ds40.dsk |
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Latin Square Puzzles 3 | 1980s | A series of 3 puzzles with simple rules but thought and planning are required for success. May be played in pairs or solo. | | J and H Beesware | jandhbeesware_01_ds40.dsk |
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League Baseball | 1980s | Baseball | Brett Selwood | | games_7_ss80.dsk |
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Leap Frog | 1988 | This program effectively combines the use of a game and text exercises & is offered as a word-processing starter kit, to develop keyboard skills in a delightful & structured way. | | Caresoft | |
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Leaping Lunar Limmo | 1980s | Simple car game | Adam Pierce | Microbee | honeysoft_penny_arcade_t04.dsk |
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Leather Goddesses of Phobos | 1986 | A comedy text adventure. Your mission, should you be able to catch your breath long enough to think about it, is to collect the materials you'll need to ultimately defeat the Leather Goddesses of Phobos and save humanity! | Steve Meretzky | Infocom | adventure_7_ds80.dsk |
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Ledger Master | 1985 | A home and small business accounting system (General Ledger) suitable for storing, searching and printing your records. Program listed in Your Computer May 85 page 87 | Lindsay R Ford | Dreamcards | education_7_ds80.dsk |
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LEGO Lines | 1988 | Lines has been designed to work in conjunction with the Lego 1090 Technics set. Construct your own buggies, conveyor systems, sliding doors, robot arms, and Ferris wheels and control them from within Lines. Lines is an extremely flexible program and can be used to encourage problem solving, design skills, an understanding of microelectronic systems, and systems analysis. | Glen Prichard | Microbee | lego_lines_1.0_ss80.dsk | Yes
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Leisure Suit Larry Adventure | 1996 | It is a comedic, adult-oriented text adventure game produced for the Apple II in 1981. The game was created by Charles Benton and released by Sierra On-Line. In the game, the player (playing a down-on-his-luck party animal) searches for certain items that will allow him to win the affections of three beautiful (and sometimes not-so-beautiful) women. | Chuck Benton. Converted to Pascal by Paul Schlyter in 1996 | | leisure_suit_larry_ds40.dsk | Walktrough
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Lemonade Stall | 1980s | Go into business for yourself? Decisions must be made on borrowing money, purchasing raw material, making marketing decisions. Full reports are presented on each days trading, while random variations in the weather create many different scenarios. | Alan Goodison | Goodison software | education_5_ds80.dsk and goodison_education_02_ds80.dsk |
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Lenses | 1983 | This program is designed to provide practice and help in ray tracing through thin convex and concave lenses. The program consists of three sections, namely, review of thin tense theory and terms, a demonstration of ray diagrams using graphics and problem solving. | | Microbee | honeysoft_science_tutorial_vol_2_t04.dsk and bernie_nichols_science.dsk |
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Leopold the Minstrel - Part 1 | 1994 | Help Leopold (who desperately wants to become a minstrel) by getting his beloved - and recently broken - lute repaired. Text adventure. | Jamie Murphy | Zenobi Software | adventure_14_ds80.dsk |
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Leopold the Minstrel - Part 2 | 1994 | Help Leopold (who desperately wants to become a minstrel) by getting his beloved - and recently broken - lute repaired. Text adventure. | Jamie Murphy | Zenobi Software | adventure_14_ds80.dsk |
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Let's Eat Worms | 1986 | If you plan to use Early Word in your classroom, then purchase Lets Eat Worms. A keyboard familiarisation and problem solving game, students are introduced to many of the function keys of Early Word, by negotiating 24 mazes. You can even create your own additional mazes. | Chris Walsh | Nectar Software | lets_eat_worms_ds40.dsk | Yes
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Lets Go Punting | 1986 | Horse Racing game of mammoth proportions it takes up a whole disk. Excellent graphics and a great entertainer - an informal evening that included this program and Top of the Class would be assured of success. | Jeff Ponton | Goodison software | lets_go_punting_ds80.dsk |
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Letter Recognition | 1984 | Letter Recognition tutorial for upper & lower case letters. | | J and H Beesware | jandhbeesware_02_ds40.dsk |
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Librarian's Apprentice | 1988 | Especially designed to reduce the amount of time spent producing library catalogue records and processing new items. | | Northern District Educ. Centre | |
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Librarian's Assistant | 1986 | This program is used with special tractor feed library catalogue cards and produces the Main Entry card, Author card and related Subject cards from a single entry of information | | Goodison Software | |
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Life | 1980s | Conway's game of Life. | Keith Wood | | games_demo_ds80.dsk |
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Limited Over Cricket | 1986 | Educational Program | D Rumble | Goodison Software | education_2_ds80.dsk and education_10_ds80.dsk |
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Limited Over's Cricket | 1980s | Game of Cricket | Casey Benson | Microbee | honeysoft_microbee_cricket_t04.dsk |
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Line Co-ordinates 1 | 1982 | Educational Program | David McHarg | | education_3_ds80.dsk |
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Line Co-ordinates 2 | 1982 | Educational Program | David McHarg | | education_3_ds80.dsk |
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Line Co-ordinates 3 | 1982 | Educational Program | David McHarg | | education_3_ds80.dsk |
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Lines of Ten | 1988 | A simple concept with clear graphics which reinforces computation skills. | | Microbee | |
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Lines of Ten | 1985 | The aim of the game is to be the first to finish a line that adds up to ten. The lines are up, down or the 2 diagonals. | | J and H Beesware | jandhbeesware_02_ds40.dsk |
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Lineup | 1988 | Games to develop strategic thinking for the younger ones. | | N. E. Ware | |
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Lissajous Patterns | 1983 | Educational Program | | Microbee | |
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Loan Repayment | 1982 | Loan Repayment program | | Microbee | Microbee Demonstration Tape Side B |
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Lob | 1983 | Simple arcade game | A T Torrens | | |
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Logic Ants | 1988 | You direct a set of ants to build, match or recall a nest patern. | | Kerwin Software | |
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Logic Dice | 1980s | Dice game | | Microbee | games_1_ds80.dsk |
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Logo 16 & 32 | 1982 | As an alternative to our ROM based OZLOGO system, here are two cassette based versions of this popular LOGO language. | | Microbee | | Yes
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Logobee | 1983 | Logo, a graphics language specifically designed to introduce children to computer programming. | N Martin | Mytek Computing | games_2_ds80.dsk |
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Logomaze | 1988 | An excellent suite of programs designed to ease the introduction and use of Research Logo. | | Triple R | |
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Long Division | 1985 | Educational Program | Dave Nowlan | | education_6_ds80.dsk |
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Lords of Time | 1980s | Father Time has asked you to help him stop the evil timelords. To do this, you have to travel through nine time periods, from the ice age to the distant future. | Sue Gazzard | Level 9 Computing | games_8_ds80.dsk |
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Lose Your Marbles | 1980s | Educational Program | | | education_1_ss80.dsk |
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Lost Dutchman's Treasure | 1979 | Text Adventure. Deep in the Superstition Mountains of Arizona, hidden in the eerie mists of forgotten times, the Lost Dutchman's Gold Mine awaits the fortune-seeker bold enough to challenge the fates. Protected by bands of hostile Indians, the ravines and gullies harbor silent death for the unwary adventurer. | Teri Li | SoftSide Publications | adventure_2_ds80.dsk |
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Lost Island | 1980s | Text Adventure. After your one-man yacht was wrecked in a storm you have been stranded on what you believe to be a deserted island. To be rescued you need the transmitter. | A Connelly | | adventure_1_ds80.dsk |
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Lost on the Great Barrier Reef | 1983 | In this adventure you will travel through a mysterious, abandoned world war two naval base on a deserted tropical island in the Pacific hoping to find a way to get off the island and back home safely. | Tom Johnson & Mike Matthews. Converted to Microbee by Alan Laughton | 80 Micro - Aug 83 p92 | games_9_ss80.dsk |
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Lotto | 1983 | Keeps track of lotto entries, as, after you have selected your numbers, you enter them into this program and resave a copy to tape. When it comes time to check your numbers, load the resaved version, enter the winning numbers, and you will be advised if you have won a prize. | | Microbee | |
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Lunar 7 | 1980s | Text Adventure | J Baker & D Jacobs | Dynamic Software (AUSBUG) | games_5_ds80.dsk |
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Lunar Lander | 1982 | The object of the game is to land a lunar module on the moon, with certain preset values for Fuel (F), Velocity (V) and Distance (D). | Ron Harris | Microbee | | Yes
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Lunar Lander | 1980s | Simple arcade game | Richard Larkin | | richard_larkins_games_ss80.dsk |
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Lunar Lander | 1983 | With inputs of time, thrust and angle. Features hi-res graphics. | Chris Dalitz | | |
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Lurking Horror, The | 1987 | A horror text adventure. | Dave Lebling | Infocom | adventure_6_ds80.dsk |
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